22.08.2014, 23:16
You can create a dialog and use SendPlayerDialog to send that dialog to the player when he connects (OnPlayerConnects).
Example:
Example:
pawn Код:
if(PlayerInfo[playerid][Registered] != 1)
{
//REGISTER DIALOG here
}
if(PlayerInfo[playerid][LoggedIn] != 1)
{
//LOGIN DIALOG here
}