21.08.2014, 17:42
Код:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
{
if(issuerid == INVALID_PLAYER_ID || gTeam[playerid] == gTeam[issuerid])return 1;
if(weaponid != 34 && weaponid != 33)return 1;
if(bodypart != 9)return 1;
new stringa[MAX_PLAYER_NAME+40];
format(stringa, sizeof(stringa), "{00FFFF}[HEADSHOT]:{FFFFFF}%s{FFFF00}by{FFFFFF} %s", GetName(playerid), GetName(issuerid));
SendClientMessageToAll(0xFFFF00FF,stringa), stringa = ""; GivePlayerScore(playerid,1);
SetTimerEx("@HeadshotKill", 500, false, "i", playerid);
return 1;
}
@HeadshotKill(id); @HeadshotKill(id){
SetPlayerHealth(id, 0.0);
}

