21.08.2014, 13:52
It is possible to add to Texture Studio to make an in game object remover there is a function that will automatically do this for you.
What you would need to is create your own tool to show all the objects I could write a module for you I guess it's maybe 30 minutes work at most basically all I would do is loop through the list and create Text labels for every object in the game with the corresponding array reference id then it would be a matter of /deleteobject <id> .
pawn Code:
AddRemoveBuilding(model, Float:x, Float:y, Float:z, Float:range, savesql = true)

