19.08.2014, 20:08
1.) Check if "LastRendObj:" is always the same id in the crash report, if so -> solution found
if 1.) doesn't help:
2.) Try to split up the map into 2 parts and see which part causes the crash (repeat this until you know more)
Also, having a constant stream distance is not the best solution... small objects should use smaller stream distances than big objects
if 1.) doesn't help:
2.) Try to split up the map into 2 parts and see which part causes the crash (repeat this until you know more)
Also, having a constant stream distance is not the best solution... small objects should use smaller stream distances than big objects