Complexity
#5

With SetPlayerGravity specifically you are doing it, as far as I know, by memory hacking.
But generally with plugin development you have access to more powerful features.

Currently SA-MP supports writing plugins in C and C++ which is native code, arguably running faster than code generated from PAWN. I heard many people argue which is faster because of the call to the native functions, but seems like it's in favor of the plugin.

C/++ offers many things you can't achieve with PAWN, making other things possible, just take a look at Plugin Development forum and see for yourself.
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Messages In This Thread
Complexity - by codectile - 19.08.2014, 07:00
Re: Complexity - by MicroD - 19.08.2014, 08:04
Re: Complexity - by codectile - 19.08.2014, 08:12
Re: Complexity - by MicroD - 19.08.2014, 08:40
Re: Complexity - by Maxips2 - 19.08.2014, 11:25
Re: Complexity - by AndreT - 19.08.2014, 14:54

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