[SutD] SA-MP: Surviving the Dead - First gameplay trailer
#9

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Originally Posted by Mauzen
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Thanks for the feedback so far!


With the final balancing they should be even harder to kill. The goal of the final gamemode isnt to level up your character and collect better equip, but actually to survive and finish the mission. At higher difficulties this will be absolutely impossible without the right teamplay and tactical fine-tuning.


The gamemode concept drastically limits the amount of players it can have, there wont be more than 10-12 players online at a time on a server, everything else wouldnt work with my intention to create a gamemode focused on tactical gaming
Create a lobby system, that's what I did for my project server. It shouldn't have more than 16 players in a game so I created lobbies and synced missiles and shit based on lobbies. You can easily do this with your NPC streaming system.
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