Damage system help!
#5

Untested:
pawn Код:
new shot[MAX_PLAYERS];
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
    if(issuerid != INVALID_PLAYER_ID) // If not self-inflicted
    {
        new
            weaponName[24],
            victimName[MAX_PLAYER_NAME],
            attackerName[MAX_PLAYER_NAME];
        GetPlayerName(playerid, victimName, sizeof (victimName));
        GetPlayerName(issuerid, attackerName, sizeof (attackerName));
        GetWeaponName(weaponid, weaponName, sizeof (weaponName));
        shot[playerid]++;
        if(IsHurt[playerid] == 0)
        {
            new string[64];
            format(string,sizeof(string),"(( Has been injured %d times, Weapon: %s ))", shot[playerid], weaponName);
            new Text3D:wounded;
            wounded = Create3DTextLabel(string, 0xAA3333AA, 30.0, 40.0, 50.0, 40.0, 0);
            Attach3DTextLabelToPlayer(wounded, playerid, 0.0, 0.0, 0.7);
            Update3DTextLabelText(wounded, 0xAA3333AA, string);
        }
    }
    return 1;
}
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Messages In This Thread
Damage system help! - by TheSnicky - 14.08.2014, 19:41
Re: Damage system help! - by Faisal_khan - 14.08.2014, 19:45
Re: Damage system help! - by TheSnicky - 14.08.2014, 19:45
Respuesta: Damage system help! - by Cepillado - 14.08.2014, 19:50
Re: Damage system help! - by Faisal_khan - 14.08.2014, 19:52
Re: Damage system help! - by TheSnicky - 14.08.2014, 21:29
Re: Damage system help! - by TheSnicky - 14.08.2014, 21:32
Respuesta: Damage system help! - by Cepillado - 14.08.2014, 21:35
Re: Respuesta: Damage system help! - by TheSnicky - 14.08.2014, 21:36
Re: Damage system help! - by TheSnicky - 14.08.2014, 21:45

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