Fire rate
#2

pawn Код:
public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart)
{
    if (weaponid == WEAPON_SNIPER)
    {
        SetPlayerHealth(damagedid, 0);
    }
    return 1;
}
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Messages In This Thread
Fire rate - by Brys - 14.08.2014, 18:08
Re: Fire rate - by Stinged - 14.08.2014, 18:17

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