11.08.2014, 01:25
An normal area would only work if the object is placed alongside the x or the y axis because the area created by IsPlayerInArea / CreateDynamicRectangle is always alongside the x and y axes
If you want to place your objects with different z-angles (not only 0, 90, 180 and 270) you should use CreateDynamicPolygon or IsPlayerInPerimeter
If you want to place your objects with different z-angles (not only 0, 90, 180 and 270) you should use CreateDynamicPolygon or IsPlayerInPerimeter