Advanced RangeOfPoint!
#7

An normal area would only work if the object is placed alongside the x or the y axis because the area created by IsPlayerInArea / CreateDynamicRectangle is always alongside the x and y axes

If you want to place your objects with different z-angles (not only 0, 90, 180 and 270) you should use CreateDynamicPolygon or IsPlayerInPerimeter
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Messages In This Thread
Advanced RangeOfPoint! - by Juvanii - 10.08.2014, 15:08
Re: Advanced RangeOfPoint! - by Faisal_khan - 10.08.2014, 15:50
Re: Advanced RangeOfPoint! - by Faisal_khan - 10.08.2014, 15:53
Re: Advanced RangeOfPoint! - by Pottus - 10.08.2014, 16:26
Re: Advanced RangeOfPoint! - by Juvanii - 10.08.2014, 21:25
Re: Advanced RangeOfPoint! - by IstuntmanI - 10.08.2014, 21:31
Respuesta: Advanced RangeOfPoint! - by Nero_3D - 11.08.2014, 01:25

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