Please help: /call 112 after death
#1

Hello ! The problem of this script is that if a player types /call 112, the other one recives wanted, but if the other player types /call 112 it says that "No one committed any illegal against you" even someone did.
Код:
if(strcmp("/call 112", cmdtext, true) == 0)
    {
    new pid; if(IsPlayerConnected(pid) && IsPlayerConnected(playerid))
    {
    if(Cell[playerid] == 1 && Cell[pid] == 2)
    {
        Cell[playerid] = 0;
            Cell[pid] = 0;
            SendClientMessage(playerid, COLOR_RED, "PD: Thank you for reporting the illegal.");
            if(GetPlayerWantedLevel(pid) < 6)
            {
            if(pid != INVALID_PLAYER_ID) SetPlayerWantedLevel(pid, GetPlayerWantedLevel(pid) + 1);
        new string[128],name[MAX_PLAYERS];
        GetPlayerName(playerid, name, sizeof(name));
            format(string, sizeof(string), "Current wanted: %d, {FF0000}Reporter: %s {FF0000}Crime: Murder", GetPlayerWantedLevel(pid), name);
            SendClientMessage(pid, COLOR_YELLOW, string);
            return 1;
            }
            if(GetPlayerWantedLevel(pid) == 6)
            {
        new tmp[128],name[MAX_PLAYERS];
        GetPlayerName(playerid, name, sizeof(name));
        format(tmp, sizeof(tmp), "Current wanted: 6, {FF0000}Reporter: %s {FF0000}Crime: Murder", name);
            SendClientMessage(pid, COLOR_YELLOW, tmp);
            SetPlayerWantedLevel(pid, GetPlayerWantedLevel(pid) + 0);
            return 1;
            }
            SetTimerEx("Wanted", 1800000, false, "i", pid);
    }
    else
    {
    SendClientMessage(playerid, COLOR_WHITE, "No one comitted any illegal against you.");
    return 1;
    }}
    return 1;
    }
    ////////////////////////////////
    public OnPlayerDeath(playerid,killerid,reason)
    {
        if(killerid != INVALID_PLAYER_ID && playerid != INVALID_PLAYER_ID)
        {
        Cell[playerid] = 1;
        Cell[killerid] = 2;
            new str[128], playername[MAX_PLAYER_NAME];
            GetPlayerName(killerid, playername, sizeof(playername));
            format(str, sizeof(str), "%s killed you. You have 60 seconds to type /call 112.", playername);
            SendClientMessage(playerid, COLOR_LIGHTBLUE, str);
            SetTimerEx("Killcell",60000,false, "i", playerid);
            return 1;
            }
    return 1;
    }
Please help me with this problem. Thank you !
Reply


Messages In This Thread
Please help: /call 112 after death - by AkaSKY - 10.08.2014, 19:12
Re: Please help: /call 112 after death - by Kaperstone - 10.08.2014, 19:25
Re: Please help: /call 112 after death - by AkaSKY - 10.08.2014, 19:33
Re: Please help: /call 112 after death - by Kaperstone - 10.08.2014, 19:41

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