Advanced RangeOfPoint!
#1

IsPlayerInRangeOfPoint function takes 1 range as a circle from the center of it.

I wonder if it's possible to make a function called:
pawn Код:
IsPlayerInRangeOfPointEx(playerid, width, height, Float:x, Float:y, Float:z);
to take 2 ranges "Width, Height" instead of one as default function does.

Picture:
Reply


Messages In This Thread
Advanced RangeOfPoint! - by Juvanii - 10.08.2014, 15:08
Re: Advanced RangeOfPoint! - by Faisal_khan - 10.08.2014, 15:50
Re: Advanced RangeOfPoint! - by Faisal_khan - 10.08.2014, 15:53
Re: Advanced RangeOfPoint! - by Pottus - 10.08.2014, 16:26
Re: Advanced RangeOfPoint! - by Juvanii - 10.08.2014, 21:25
Re: Advanced RangeOfPoint! - by IstuntmanI - 10.08.2014, 21:31
Respuesta: Advanced RangeOfPoint! - by Nero_3D - 11.08.2014, 01:25

Forum Jump:


Users browsing this thread: 3 Guest(s)