Car Lights
#4

Unfortunately , no , everything seems to be good
idk what's up
here is the whole code (it's too short since i'm just training myself on scripting)
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
#include <sscanf2>
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Aziz test working...");
    print("----------------------------------\n");
}

#endif

//new's here

new bool:Bo[MAX_PLAYERS];

// end new's
public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Test GM");
    UsePlayerPedAnims();
    AddPlayerClass(294, 1667.5210, -1890.7461, 13.5469, 90.0698, 0, 0, 0, 0, 0, 0);
    AddStaticVehicle(522, 1651.5237, -1881.4485, 13.1121, 358.1041, 1, 1);
    AddStaticVehicle(522, 1655.8083, -1881.3761, 13.1127, 357.8956, 0, 0);
    AddStaticVehicle(522, 1657.8685, -1881.5184, 13.1173, 359.5423, 1, 0);
    AddStaticVehicle(451, 1638.9659, -1880.7458, 13.2564, 359.5384, 0, 0);
    AddStaticVehicle(451, 1631.8439, -1880.0834, 13.2525, 0.1468, 1, 1);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    Bo[playerid]=false;
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    SendClientMessage(playerid, 0xFFFFFFFF, "You spawned at the spawn point");
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    SendClientMessageToAll(0xFFFFFFFF, "Vehicle sent to its spawn location");
    SetVehicleParamsEx(vehicleid, 0, 1, 0, 0, 0, 0, 0);
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
DisablePlayerCheckpoint(playerid);
PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
Bo[playerid]=false;
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
CMD:createveh(playerid, params[])
{
    new
        vehid,vehicleid,colorid1,colorid2;
    new
        Float:x,Float:y,Float:z;
    if (sscanf(params, "iii", vehid, colorid1, colorid2)) SendClientMessage(playerid, 0xFFFFFFFF, "Usage: /createveh [Vehicle ID] [Color 1 ID] [Color 2 ID]");
    else if (vehid== INVALID_VEHICLE_ID) SendClientMessage(playerid, 0xFF0000AA, "Invalid Vehicle ID");// needs Fix
    else
    {
        GetPlayerPos(playerid, x, y, z);
        vehicleid = CreateVehicle(vehid, x+3, y+3, z, 0, colorid1, colorid2, 1);
        SetVehicleParamsEx(vehicleid, 0, 1, 1, 1, 1, 1, 1);
    }
    return 1;
}
CMD:nos(playerid, params[])
{

        if (!IsPlayerInAnyVehicle(playerid) )
        {
        return SendClientMessage(playerid, 0xFF0000AA, "You are not in Any vehicle, please get in a vehicle");
        }
        else
        {
         AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
         PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
        }
        return 1;

}

CMD:fixveh(playerid, params[])
{
       if (!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "You must be in a vehicle to fix it");
       else
       {
            new Float:Health;
            GetVehicleHealth(GetPlayerVehicleID(playerid), Health);
            if (Health>700) return SendClientMessage(playerid, 0xFF0000AA, "You can't fix the vehicle, if its Health is above 700");
            else
            {
            SetVehicleHealth(GetPlayerVehicleID(playerid), 1000);
            PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
            SendClientMessage(playerid, 0xFFC0C0C0, "Vehicle Fixed");
            return 1;
            }
        }

}
CMD:deletecheckpoint(playerid, params[])
{
        if (Bo[playerid] == false) return SendClientMessage(playerid, 0xFF0000AA, "There are currently no active checkpoints.");
        else
        {
            DisablePlayerCheckpoint(playerid);
            Bo[playerid]=false;
            return SendClientMessage(playerid, 0xFFC0C0C0, "Checkpoint deleted");
        }
}
CMD:givemoney(playerid, params[])
{
    new id,amount;
    new string1[128],string2[128],name1[MAX_PLAYER_NAME+1],name2[MAX_PLAYER_NAME+1];
    if (sscanf(params, "ui", id, amount)) SendClientMessage (playerid, 0xFFFFFFFF, "Usage: /givemoney [Player ID] [Amount]");
    else if (id == INVALID_PLAYER_ID ) SendClientMessage (playerid, 0xFF0000AA, "Invalid ID");
    else if (amount == 0) SendClientMessage(playerid, 0xFF0000AA, "Amount can't be 0$");
    else
    {
    GivePlayerMoney(id, amount);
    GetPlayerName(playerid, name1, sizeof(name1));
    GetPlayerName(id, name2, sizeof(name2));
    format(string2, sizeof(string2), "You have recieved %i$ from %s",amount, name1);
    format(string1, sizeof(string1), "You have given %s %i$",name2,amount);
    SendClientMessage(playerid, 0x00BFFF, string1);
    SendClientMessage(id, 0x00BFFF, string2);
    }
    return 1;

}
CMD:repair(playerid, params[])
{
        if (!IsPlayerInAnyVehicle(playerid) )
        {
        SendClientMessage(playerid, 0xFF0000AA, "You must be in a vehicle to repair it");
        return 1;
        }
        else if (!IsPlayerInRangeOfPoint(playerid, 5, 1607.2327, -1841.8683, 13.5116) )
        {
        SendClientMessage(playerid, 0xFF0000AA, "You are not at the Mechanic Place please get to there then /repair, use /whereismech to find the location");
        return 1;
        }
        else if (GetPlayerMoney(playerid)<5000) return SendClientMessage(playerid, 0xFF0000AA, "You don't have enough cash for that, you need at least 5000$");
        else
        {
         RepairVehicle(GetPlayerVehicleID(playerid));
         PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
         GivePlayerMoney (playerid, -5000);
         SendClientMessage(playerid, 0xFFC0C0C0, "You have repaired your vehicle and paid 5,000$ for it");
         return 1;
        }

}
CMD:whereismech(playerid, params[])
{
        if (Bo[playerid] == true) return SendClientMessage(playerid, 0xFF0000AA, "You already have an active Checkpoint, please use /deletecheckpoint to have another one.");
        else
        {
        if (!IsPlayerInRangeOfPoint(playerid, 5, 1607.2327, -1841.8683, 13.5116))
        {
            SetPlayerCheckpoint(playerid, 1607.2327, -1841.8683, 13.5116, 3);
            SendClientMessage (playerid, 0xFF0000AA, "Go to the checkpoint and /repair there");
            Bo[playerid]=true;
            return 1;
        }
        else
        {
        SendClientMessage(playerid, 0xFF0000AA, "You are already in the mechanic place, use /repair, this will cost you 5000$");
        return 1;
        }
        }

}
CMD:kill(playerid, params[])
{
    SetPlayerHealth(playerid, 0);
    return 1;
}
CMD:car(playerid, params[])
{
    new string[12];
    new vehicleid=GetPlayerVehicleID(playerid);
    new engine, lights, hood, trunk, a, d, o;
    GetVehicleParamsEx(vehicleid, engine, lights, a, d, hood, trunk, o);
    if (sscanf(params, "s[12]", string)) return SendClientMessage(playerid, 0xFFFFFFFF, "Usage: /car [engine / lights / hood / trunk]");
    else if (!strcmp(string, "engine"))
    {
            if (engine == 0)
            SetVehicleParamsEx(vehicleid, 1, lights, a, d, hood, trunk, o);
            else
            SetVehicleParamsEx(vehicleid, 0, lights, a, d, hood, trunk, o);
    }
    else if (!strcmp(string, "lights"))
    {
            if (lights == 0)
            SetVehicleParamsEx(vehicleid, engine, 1, a, d, hood, trunk, o);
            else
            SetVehicleParamsEx(vehicleid, engine, 0, a, d, hood, trunk, o);
    }
    else if (!strcmp(string, "hood"))
    {
            if (hood == 0)
            SetVehicleParamsEx(vehicleid, engine, lights, a, d, 1, trunk, o);
            else
            SetVehicleParamsEx(vehicleid, engine, lights, a, d, 0, trunk, o);
    }
    else if (!strcmp(string, "trunk"))
    {
            if (trunk == 0)
            SetVehicleParamsEx(vehicleid, engine, lights, a, d, hood, 1, o);
            else
            SetVehicleParamsEx(vehicleid, engine, lights, a, d, hood, 0, o);
    }
    return 1;
}
Reply


Messages In This Thread
Car Lights - by Sarra - 03.08.2014, 22:10
Re: Car Lights - by Sarra - 03.08.2014, 22:33
Re: Car Lights - by Vince - 03.08.2014, 22:37
Re: Car Lights - by Sarra - 03.08.2014, 22:47
Re: Car Lights - by alanhutch - 03.08.2014, 22:51
Re: Car Lights - by Sarra - 03.08.2014, 22:58
Re: Car Lights - by Diti1 - 03.08.2014, 23:14

Forum Jump:


Users browsing this thread: 3 Guest(s)