03.08.2014, 13:40
Quote:
Sorry I really dont get what you mean here. Do you mean that when the Taxi player starts heading to the checkpoint it disappears? Cause judging from the code I think there is a tendancy of Checkpoint replacement to happen and thats your problem I guess. Maybe both? :P
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In my OnPlayerConnect I was defined SetPlayerColor with alpha 00. Now I'll try to use alpha FF and my OnPlayerSpawn use SetPlayerMarkerForPlayer for all players with alpha 00.