Serious Problem with SetPlayerMarkerForPlayer
#2

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Originally Posted by SuperChock
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after one of the players to move the blip disappears!
Sorry I really dont get what you mean here. Do you mean that when the Taxi player starts heading to the checkpoint it disappears? Cause judging from the code I think there is a tendancy of Checkpoint replacement to happen and thats your problem I guess. Maybe both? :P
Quote:
Originally Posted by SuperChock
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My SetPlayerMarkers is 1 (global) and I set the alpha of the all players to 00.
Alpha 00 means invisible. Alpha FF means fully visible. The color in your checkpoint code is Alpha FF (fully visible). Maybe you are referring to SetPlayerColor() function you probably placed in OnPlayerSpawn?
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Messages In This Thread
Serious Problem with SetPlayerMarkerForPlayer - by SuperChock - 03.08.2014, 00:47
Re: Serious Problem with SetPlayerMarkerForPlayer - by BlackM - 03.08.2014, 08:20
Re: Serious Problem with SetPlayerMarkerForPlayer - by SuperChock - 03.08.2014, 13:40
Re: Serious Problem with SetPlayerMarkerForPlayer - by SuperChock - 04.08.2014, 00:18
Re: Serious Problem with SetPlayerMarkerForPlayer - by Threshold - 04.08.2014, 04:26
Re: Serious Problem with SetPlayerMarkerForPlayer - by SuperChock - 04.08.2014, 12:43

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