[Ajuda] FS Funciona mas tem 1 comando que nгo
#5

pawn Код:
/* FS SoBreViZioN_[x]'s Protestation
FS Realizada por SoBreViZioN_[x]
Para Relatar um BUG no sistema, comente no tуpico ou local que o encontrou.
Skype de Contato: gugu1454
NГO REMOVA OS CREDITOS!
NГO POSTE EM OUTRO LOCAL SEM AUTORIZAЗГO!
*/

#include <a_samp>
//#include <string>

//Cores ~~ By: SoBreViZioN_[x]
#define tcadm                             0x33AAFFFF
//#define AVISO
new Objeto[141];

public OnFilterScriptInit ()
{
    print("FS SoBreViZioN_[x]'s Protestation v1.0");
    print("Scripter: SoBreViZioN_[x]");
    print("Pagina Oficial: divulguesampaqui.blogspot.com");
    print(" www.ssgamesbrasil.com");
    print(" www.loshackers.tk");
    print(" NГO REMOVA OS CREDITOS!");
    print(" NГO POSTE EM OUTRO LOCAL SEM AUTORIZAЗГO!");
    return true;
}

public OnPlayerCommandText(playerid,cmdtext[])
{
    if(strcmp(cmdtext, "/protestar", true) == 0)
    {
        new aname[MAX_PLAYER_NAME];
        new string[128];
        GetPlayerName(playerid, aname, MAX_PLAYER_NAME);
        format(string, sizeof(string), "{0000FF}%s e os Vandalos, Anunciaram um Protesto em frente a Prefeitura!!", aname,playerid);
        SendClientMessageToAll(tcadm, string);
        Objeto[0] = CreateObject(16437,1450.4000000,-1733.5000000,14.2000000,0.0000000,0.0000000,92.0000000); //object(cn2_roadblock02) (2)
        Objeto[1] = CreateObject(16437,1478.0000000,-1716.5000000,14.2000000,0.0000000,0.0000000,4.0000000); //object(cn2_roadblock02) (3)
        Objeto[2] = CreateObject(16437,1517.8000000,-1734.1000000,13.8000000,0.0000000,0.0000000,268.0000000); //object(cn2_roadblock02) (8)
        Objeto[3] = CreateObject(1362,1492.2000000,-1735.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (1)
        Objeto[4] = CreateObject(1362,1492.2000000,-1734.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (2)
        Objeto[5] = CreateObject(1362,1492.2000000,-1734.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (3)
        Objeto[6] = CreateObject(1362,1492.2000000,-1733.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (4)
        Objeto[7] = CreateObject(1362,1492.2000000,-1732.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (5)
        Objeto[8] = CreateObject(1362,1492.2000000,-1732.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (6)
        Objeto[9] = CreateObject(1362,1492.2000000,-1731.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (7)
        Objeto[10] = CreateObject(1362,1492.2002000,-1731.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (8)
        Objeto[11] = CreateObject(3525,1498.2000000,-1749.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (1)
        Objeto[12] = CreateObject(3525,1492.3000000,-1734.4000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (2)
        Objeto[13] = CreateObject(3525,1492.4000000,-1735.2000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (3)
        Objeto[14] = CreateObject(3525,1492.3000000,-1733.6000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (4)
        Objeto[15] = CreateObject(3525,1492.3000000,-1733.6000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (5)
        Objeto[16] = CreateObject(3525,1492.4000000,-1732.9000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (6)
        Objeto[17] = CreateObject(3525,1492.0000000,-1732.0000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (7)
        Objeto[18] = CreateObject(3525,1492.0000000,-1731.5000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (8)
        Objeto[19] = CreateObject(851,1479.3000000,-1737.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_2) (1)
        Objeto[20] = CreateObject(851,1479.4000000,-1735.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_2) (2)
        Objeto[21] = CreateObject(851,1480.6000000,-1731.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_2) (3)
        Objeto[22] = CreateObject(851,1486.1000000,-1736.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_2) (4)
        Objeto[23] = CreateObject(851,1471.5000000,-1737.1000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_2) (5)
        Objeto[24] = CreateObject(851,1471.5000000,-1736.6000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_2) (6)
        Objeto[25] = CreateObject(851,1471.6000000,-1734.6000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_2) (7)
        Objeto[26] = CreateObject(851,1471.7000000,-1733.4000000,12.7000000,0.0000000,0.0000000,2.0000000); //object(cj_urb_rub_2) (8)
        Objeto[27] = CreateObject(851,1471.7000000,-1732.4000000,12.7000000,0.0000000,0.0000000,2.0000000); //object(cj_urb_rub_2) (9)
        Objeto[28] = CreateObject(851,1471.8000000,-1731.2000000,12.7000000,0.0000000,0.0000000,6.0000000); //object(cj_urb_rub_2) (10)
        Objeto[29] = CreateObject(851,1471.9000000,-1730.0000000,12.7000000,0.0000000,0.0000000,7.9990000); //object(cj_urb_rub_2) (11)
        Objeto[30] = CreateObject(851,1472.0000000,-1728.5000000,12.7000000,0.0000000,0.0000000,7.9980000); //object(cj_urb_rub_2) (12)
        Objeto[31] = CreateObject(846,1499.4000000,-1732.6000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(dead_tree_18) (1)
        Objeto[32] = CreateObject(3525,1499.2000000,-1737.5000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (9)
        Objeto[33] = CreateObject(3525,1499.1000000,-1737.0000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (10)
        Objeto[34] = CreateObject(3525,1499.6000000,-1736.4000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (11)
        Objeto[35] = CreateObject(3525,1499.4000000,-1735.3000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (12)
        Objeto[36] = CreateObject(3525,1498.9000000,-1735.3000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (13)
        Objeto[37] = CreateObject(3525,1499.0000000,-1736.2000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (14)
        Objeto[38] = CreateObject(3525,1499.0000000,-1734.5000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (15)
        Objeto[39] = CreateObject(3525,1499.1000000,-1733.6000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (16)
        Objeto[40] = CreateObject(3525,1499.2000000,-1732.5000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (17)
        Objeto[41] = CreateObject(3525,1499.1000000,-1732.0000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (18)
        Objeto[42] = CreateObject(3525,1498.9000000,-1731.0000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (19)
        Objeto[43] = CreateObject(3525,1499.1000000,-1729.7000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (20)
        Objeto[44] = CreateObject(3525,1499.0000000,-1730.4000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (21)
        Objeto[45] = CreateObject(3525,1499.1000000,-1729.0000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (22)
        Objeto[46] = CreateObject(3525,1499.0000000,-1728.2000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (23)
        Objeto[47] = CreateObject(3525,1498.9000000,-1727.7000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (24)
        Objeto[48] = CreateObject(3525,1499.2000000,-1728.7000000,12.0000000,0.0000000,0.0000000,2.0000000); //object(exbrtorch01) (25)
        Objeto[49] = CreateObject(3525,1499.0000000,-1729.6000000,12.0000000,0.0000000,0.0000000,2.0000000); //object(exbrtorch01) (26)
        Objeto[50] = CreateObject(3525,1499.3000000,-1731.3000000,12.0000000,0.0000000,0.0000000,2.0000000); //object(exbrtorch01) (27)
        Objeto[51] = CreateObject(3525,1499.2000000,-1732.8000000,12.0000000,0.0000000,0.0000000,2.0000000); //object(exbrtorch01) (28)
        Objeto[52] = CreateObject(3525,1498.9000000,-1733.6000000,12.0000000,0.0000000,0.0000000,2.0000000); //object(exbrtorch01) (29)
        Objeto[53] = CreateObject(3525,1500.6000000,-1732.4000000,11.8000000,0.0000000,0.0000000,4.0000000); //object(exbrtorch01) (30)
        Objeto[54] = CreateObject(3525,1499.0000000,-1732.5000000,12.1000000,0.0000000,0.0000000,3.9990000); //object(exbrtorch01) (31)
        Objeto[55] = CreateObject(3525,1498.8000000,-1730.4000000,12.1000000,0.0000000,0.0000000,3.9990000); //object(exbrtorch01) (32)
        Objeto[56] = CreateObject(3092,1499.3000000,-1731.0000000,13.2000000,82.0000000,0.0000000,348.0000000); //object(dead_tied_cop) (1)
        Objeto[57] = CreateObject(3092,1500.8000000,-1732.3000000,12.7000000,81.9960000,0.0000000,319.9970000); //object(dead_tied_cop) (2)
        Objeto[58] = CreateObject(2908,1499.5000000,-1732.2000000,13.3000000,358.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (1)
        Objeto[59] = CreateObject(2906,1499.4000000,-1732.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadarm) (1)
        Objeto[60] = CreateObject(3007,1499.5000000,-1733.5000000,13.1000000,32.0000000,0.0000000,0.0000000); //object(chopcop_torso) (1)
        Objeto[61] = CreateObject(3525,1497.5000000,-1750.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (33)
        Objeto[62] = CreateObject(3525,1496.6000000,-1750.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (34)
        Objeto[63] = CreateObject(3525,1496.1000000,-1750.6000000,13.1000000,0.0000000,0.0000000,2.0000000); //object(exbrtorch01) (35)
        Objeto[64] = CreateObject(3525,1494.7000000,-1751.1000000,13.1000000,0.0000000,0.0000000,4.0000000); //object(exbrtorch01) (36)
        Objeto[65] = CreateObject(3525,1493.8000000,-1751.4000000,13.1000000,0.0000000,0.0000000,9.9990000); //object(exbrtorch01) (37)
        Objeto[66] = CreateObject(3525,1492.4000000,-1751.9000000,13.1000000,0.0000000,0.0000000,21.9980000); //object(exbrtorch01) (38)
        Objeto[67] = CreateObject(3525,1490.5000000,-1752.5000000,13.1000000,0.0000000,0.0000000,25.9950000); //object(exbrtorch01) (39)
        Objeto[68] = CreateObject(3525,1488.7000000,-1752.6000000,13.1000000,0.0000000,358.0000000,25.9940000); //object(exbrtorch01) (40)
        Objeto[69] = CreateObject(3525,1487.4000000,-1752.5000000,13.1000000,0.0000000,345.9950000,37.9880000); //object(exbrtorch01) (41)
        Objeto[70] = CreateObject(3525,1486.2000000,-1752.9000000,13.1000000,0.0000000,345.9920000,47.9850000); //object(exbrtorch01) (42)
        Objeto[71] = CreateObject(3525,1485.9000000,-1752.0000000,13.1000000,0.0000000,341.9870000,47.9830000); //object(exbrtorch01) (43)
        Objeto[72] = CreateObject(3525,1487.3000000,-1751.5000000,13.1000000,0.0000000,341.9820000,41.9770000); //object(exbrtorch01) (44)
        Objeto[73] = CreateObject(3525,1487.1000000,-1750.8000000,13.1000000,0.0000000,341.9770000,39.9730000); //object(exbrtorch01) (45)
        Objeto[74] = CreateObject(3525,1487.8000000,-1750.6000000,13.1000000,0.0000000,341.9770000,39.9680000); //object(exbrtorch01) (46)
        Objeto[75] = CreateObject(3525,1489.6000000,-1751.3000000,13.1000000,0.0000000,341.9770000,33.9680000); //object(exbrtorch01) (47)
        Objeto[76] = CreateObject(3525,1490.8000000,-1750.9000000,13.1000000,0.0000000,341.9770000,27.9640000); //object(exbrtorch01) (48)
        Objeto[77] = CreateObject(3525,1492.0000000,-1750.5000000,13.1000000,0.0000000,341.9770000,21.9600000); //object(exbrtorch01) (49)
        Objeto[78] = CreateObject(3525,1493.2000000,-1750.1000000,13.1000000,0.0000000,341.9770000,15.9560000); //object(exbrtorch01) (50)
        Objeto[79] = CreateObject(3525,1494.1000000,-1749.8000000,13.1000000,0.0000000,341.9770000,11.9520000); //object(exbrtorch01) (51)
        Objeto[80] = CreateObject(3525,1494.6000000,-1749.6000000,13.1000000,0.0000000,341.9770000,5.9480000); //object(exbrtorch01) (52)
        Objeto[81] = CreateObject(3525,1494.1000000,-1749.8000000,13.1000000,0.0000000,341.9770000,9.9440000); //object(exbrtorch01) (53)
        Objeto[82] = CreateObject(3525,1494.0996000,-1749.7998000,13.1000000,0.0000000,341.9770000,13.9430000); //object(exbrtorch01) (54)
        Objeto[83] = CreateObject(3525,1494.0996000,-1749.7998000,13.1000000,0.0000000,341.9770000,19.9420000); //object(exbrtorch01) (55)
        Objeto[84] = CreateObject(3525,1494.0996000,-1749.7998000,13.1000000,0.0000000,341.9770000,23.9400000); //object(exbrtorch01) (56)
        Objeto[85] = CreateObject(3525,1491.3000000,-1750.7000000,13.1000000,0.0000000,341.9770000,39.9390000); //object(exbrtorch01) (57)
        Objeto[86] = CreateObject(3525,1490.6000000,-1750.9000000,13.1000000,0.0000000,341.9770000,45.9350000); //object(exbrtorch01) (58)
        Objeto[87] = CreateObject(3525,1489.9000000,-1751.1000000,13.1000000,0.0000000,341.9770000,53.9340000); //object(exbrtorch01) (59)
        Objeto[88] = CreateObject(3525,1489.9004000,-1751.0996000,13.1000000,0.0000000,341.9770000,61.9320000); //object(exbrtorch01) (60)
        Objeto[89] = CreateObject(3525,1487.7000000,-1750.0000000,13.1000000,0.0000000,341.9770000,63.9300000); //object(exbrtorch01) (61)
        Objeto[90] = CreateObject(3525,1486.8000000,-1750.3000000,13.1000000,0.0000000,341.9770000,71.9290000); //object(exbrtorch01) (62)
        Objeto[91] = CreateObject(3525,1486.7998000,-1750.2998000,13.1000000,0.0000000,341.9770000,71.9270000); //object(exbrtorch01) (63)
        Objeto[92] = CreateObject(3525,1487.5000000,-1750.1000000,13.1000000,0.0000000,341.9770000,63.9270000); //object(exbrtorch01) (64)
        Objeto[93] = CreateObject(3525,1484.3000000,-1748.5000000,13.1000000,0.0000000,341.9770000,65.9240000); //object(exbrtorch01) (65)
        Objeto[94] = CreateObject(3525,1482.6000000,-1749.1000000,13.1000000,0.0000000,341.9770000,75.9230000); //object(exbrtorch01) (66)
        Objeto[95] = CreateObject(3525,1481.6000000,-1750.2000000,13.1000000,0.0000000,341.9770000,81.9210000); //object(exbrtorch01) (67)
        Objeto[96] = CreateObject(3525,1481.0000000,-1750.9000000,13.1000000,0.0000000,341.9770000,87.9200000); //object(exbrtorch01) (68)
        Objeto[97] = CreateObject(3525,1479.1000000,-1749.9000000,13.1000000,0.0000000,341.9770000,87.9180000); //object(exbrtorch01) (69)
        Objeto[98] = CreateObject(3525,1477.4000000,-1749.4000000,13.1000000,0.0000000,339.9770000,87.9180000); //object(exbrtorch01) (70)
        Objeto[99] = CreateObject(3525,1475.7000000,-1750.0000000,13.1000000,0.0000000,339.9720000,87.9130000); //object(exbrtorch01) (71)
        Objeto[100] = CreateObject(3525,1474.6000000,-1752.2000000,13.1000000,0.0000000,339.9720000,87.9130000); //object(exbrtorch01) (72)
        Objeto[101] = CreateObject(3525,1472.9000000,-1752.8000000,13.1000000,0.0000000,339.9720000,87.9130000); //object(exbrtorch01) (73)
        Objeto[102] = CreateObject(3525,1471.5000000,-1753.3000000,13.1000000,0.0000000,339.9720000,91.9130000); //object(exbrtorch01) (74)
        Objeto[103] = CreateObject(3525,1470.2000000,-1752.4000000,13.1000000,0.0000000,337.9660000,95.9120000); //object(exbrtorch01) (75)
        Objeto[104] = CreateObject(3525,1467.6000000,-1753.3000000,13.1000000,0.0000000,337.9610000,95.9110000); //object(exbrtorch01) (76)
        Objeto[105] = CreateObject(3525,1468.3000000,-1753.1000000,13.1000000,0.0000000,337.9610000,89.9110000); //object(exbrtorch01) (77)
        Objeto[106] = CreateObject(3525,1468.2998000,-1753.0996000,13.1000000,0.0000000,337.9610000,85.9070000); //object(exbrtorch01) (78)
        Objeto[107] = CreateObject(3525,1468.1000000,-1752.4000000,13.1000000,0.0000000,337.9610000,85.9020000); //object(exbrtorch01) (79)
        Objeto[108] = CreateObject(3525,1469.4000000,-1750.7000000,13.1000000,0.0000000,337.9610000,81.9020000); //object(exbrtorch01) (80)
        Objeto[109] = CreateObject(3525,1470.3000000,-1750.4000000,13.1000000,0.0000000,337.9610000,75.8980000); //object(exbrtorch01) (81)
        Objeto[110] = CreateObject(3525,1471.6000000,-1751.3000000,13.1000000,0.0000000,337.9610000,71.8940000); //object(exbrtorch01) (82)
        Objeto[111] = CreateObject(3525,1472.1000000,-1751.1000000,13.1000000,0.0000000,329.9610000,63.8890000); //object(exbrtorch01) (83)
        Objeto[112] = CreateObject(3525,1472.0996000,-1751.0996000,13.1000000,0.0000000,329.9580000,63.8850000); //object(exbrtorch01) (84)
        Objeto[113] = CreateObject(3525,1473.5000000,-1750.6000000,13.1000000,0.0000000,329.9580000,57.8850000); //object(exbrtorch01) (85)
        Objeto[114] = CreateObject(3525,1474.7000000,-1750.2000000,13.1000000,0.0000000,329.9520000,53.8810000); //object(exbrtorch01) (86)
        Objeto[115] = CreateObject(3525,1476.1000000,-1751.3000000,13.1000000,0.0000000,329.9520000,51.8770000); //object(exbrtorch01) (87)
        Objeto[116] = CreateObject(3525,1478.5000000,-1752.3000000,13.1000000,0.0000000,329.9520000,51.8720000); //object(exbrtorch01) (88)
        Objeto[117] = CreateObject(3525,1479.1000000,-1754.0000000,13.1000000,0.0000000,329.9520000,51.8720000); //object(exbrtorch01) (89)
        Objeto[118] = CreateObject(3525,1480.0000000,-1753.7000000,13.1000000,0.0000000,329.9520000,45.8720000); //object(exbrtorch01) (90)
        Objeto[119] = CreateObject(3525,1481.7000000,-1753.1000000,13.1000000,0.0000000,329.9520000,39.8680000); //object(exbrtorch01) (91)
        Objeto[120] = CreateObject(3525,1482.0000000,-1753.3000000,13.1000000,0.0000000,335.9520000,39.8640000); //object(exbrtorch01) (92)
        Objeto[121] = CreateObject(3525,1480.8000000,-1753.7000000,13.1000000,0.0000000,325.9510000,41.8580000); //object(exbrtorch01) (93)
        Objeto[122] = CreateObject(3525,1477.8000000,-1753.4000000,13.1000000,0.0000000,323.9480000,43.8580000); //object(exbrtorch01) (94)
        Objeto[123] = CreateObject(3525,1475.7000000,-1752.8000000,13.1000000,0.0000000,319.9430000,43.8570000); //object(exbrtorch01) (95)
        Objeto[124] = CreateObject(3525,1477.6000000,-1752.2000000,13.1000000,0.0000000,319.9380000,37.8520000); //object(exbrtorch01) (96)
        Objeto[125] = CreateObject(3525,1477.4000000,-1750.9000000,13.1000000,0.0000000,319.9380000,37.8480000); //object(exbrtorch01) (97)
        Objeto[126] = CreateObject(3525,1479.3000000,-1750.3000000,13.1000000,0.0000000,319.9380000,29.8480000); //object(exbrtorch01) (98)
        Objeto[127] = CreateObject(3525,1481.2000000,-1749.7000000,13.1000000,0.0000000,319.9380000,27.8440000); //object(exbrtorch01) (99)
        Objeto[128] = CreateObject(3525,1481.9000000,-1751.8000000,13.1000000,0.0000000,323.9380000,27.8390000); //object(exbrtorch01) (100)
        Objeto[129] = CreateObject(3525,1482.1000000,-1752.5000000,13.1000000,0.0000000,325.9370000,27.8390000); //object(exbrtorch01) (101)
        Objeto[130] = CreateObject(3525,1482.0996000,-1752.5000000,13.1000000,0.0000000,325.9370000,27.8390000); //object(exbrtorch01) (102)
        Objeto[131] = CreateObject(3525,1482.0996000,-1752.5000000,13.1000000,0.0000000,325.9370000,27.8390000); //object(exbrtorch01) (103)
        Objeto[132] = CreateObject(3525,1482.0996000,-1752.5000000,13.1000000,0.0000000,325.9370000,27.8390000); //object(exbrtorch01) (104)
        Objeto[133] = CreateObject(3525,1482.0996000,-1752.5000000,13.1000000,0.0000000,325.9370000,27.8390000); //object(exbrtorch01) (105)
        Objeto[134] = CreateObject(3525,1482.0996000,-1752.5000000,13.1000000,0.0000000,325.9370000,27.8390000); //object(exbrtorch01) (106)
        Objeto[135] = CreateObject(3525,1482.0996000,-1752.5000000,13.1000000,0.0000000,325.9370000,27.8390000); //object(exbrtorch01) (107)
        Objeto[136] = CreateObject(3525,1482.0996000,-1752.5000000,13.1000000,0.0000000,325.9370000,17.8390000); //object(exbrtorch01) (108)
        Objeto[137] = CreateObject(3525,1482.1000000,-1756.5000000,13.1000000,0.0000000,325.9310000,9.8360000); //object(exbrtorch01) (109)
        Objeto[138] = CreateObject(3525,1482.4000000,-1754.3000000,13.1000000,0.0000000,325.9260000,7.8330000); //object(exbrtorch01) (110)
        Objeto[139] = CreateObject(3525,1480.5000000,-1753.3000000,13.1000000,0.0000000,319.9200000,13.8280000); //object(exbrtorch01) (111)
        Objeto[140] = CreateObject(3525,1480.5000000,-1753.2998000,13.1000000,0.0000000,319.9160000,13.8260000); //object(exbrtorch01) (112
        return 1;
    }
    if(strcmp(cmdtext, "/cancelarp", true) == 0)
    {
        if(IsPlayerAdmin(playerid))
        {
            new string[128];
            new aname[MAX_PLAYER_NAME];
            GetPlayerName(playerid, aname, MAX_PLAYER_NAME);
            format(string, sizeof(string), "{0000FF}O ADM Dono %s Cancelou o Protesto (Encerrado/Cancelado)", aname,playerid);
            SendClientMessageToAll(tcadm, string);
            for(new v;v<141;v++)
                DestroyObject(Objeto[v]);
        }
        return 1;
    }
    if(strcmp(cmdtext, "/creditop", true) == 0)
    {
        SendClientMessage(playerid,-1,"{FF0000} Veja os Crйditos da FS: SoBreViZioN_[x]'s Protestation");
        SendClientMessage(playerid,-1,"{00FF00} Scripter/Desenvolvedor do Sistema: SoBreViZioN_[x]");
        SendClientMessage(playerid,-1,"{00FF00} Paginas Oficiais: SSGames,Div.SA:MP SoBreViZioN,Pockets SA:MP, Los HackerS.Tk");
        SendClientMessage(playerid,-1,"{00FF00} Mapper Oficial do Sistema: SoBreViZioN_[x]");
        SendClientMessage(playerid,-1,"{00FF00} Comentario do Autor do Sistema:");
        SendClientMessage(playerid,-1,"{00FF00} Bom, Eu SoBreViZioN_[x], Queria Dizer que vocкs podem fazer um bom uso deste meu Sistema");
        SendClientMessage(playerid,-1,"{00FF00} Sу nгo espero que mudem os Crйditos do sistema, pois este FS estб protegido por Direitos Autorais");
        SendClientMessage(playerid,-1,"{00FF00} Usem e Abusem, Sу nгo removam os crйditos.");
        SendClientMessage(playerid,-1,"{00FF00} Atenciosamente: SoBreViZioN_[x] ~~ Mapper e Scripter/ Desenvolvedor do Sistema de Protestos!");
        return 1;
    }
    return 0;
}
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Messages In This Thread
FS Funciona mas tem 1 comando que nгo - by Sobrevizion - 02.08.2014, 22:24
Re: FS Funciona mas tem 1 comando que nгo - by ViniBorn - 02.08.2014, 22:28
Re: FS Funciona mas tem 1 comando que nгo - by SW1FTmeister - 02.08.2014, 22:36
Re: FS Funciona mas tem 1 comando que nгo - by Sobrevizion - 02.08.2014, 22:49
Re: FS Funciona mas tem 1 comando que nгo - by ViniBorn - 02.08.2014, 23:16
Re: FS Funciona mas tem 1 comando que nгo - by Sobrevizion - 02.08.2014, 23:57

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