02.08.2014, 18:29
Look I made a intro with Textdraws InterpolateCameraPos but I put just one other charge me do not go
this are Textdraws
TextDrawShowForPlayer (playerid, Textdraw0 [playerid]);
TextDrawShowForPlayer (playerid, Textdraw1 [playerid]);
TextDrawShowForPlayer (playerid, Textdraw2 [playerid]);
and I just load this Textdraws
TextDrawShowForPlayer (playerid, Textdraw0 [playerid]);
the other two not aparesen
Textdraw0 [playerid] = CreatePlayerTextDraw (playerid, 93.750000, 158.293289, "Produced");
** PlayerTextDrawLetterSize (playerid, Textdraw0 [playerid], 0.905625, 4.362664);
** PlayerTextDrawAlignment (playerid, Textdraw0 [playerid], 1);
** PlayerTextDrawColor (playerid, Textdraw0 [playerid], 16777215);
** PlayerTextDrawSetShadow (playerid, Textdraw0 [playerid], 0);
** PlayerTextDrawSetOutline (playerid, Textdraw0 [playerid], 0);
** PlayerTextDrawBackgroundColor (playerid, Textdraw0 [playerid], 16777215);
** PlayerTextDrawFont (playerid, Textdraw0 [playerid], 0);
** PlayerTextDrawSetProportional (playerid, Textdraw0 [playerid], 1);
** Textdraw1 [playerid] = CreatePlayerTextDraw (playerid, 93.125000, 211.306655, "Matias Capotte");
** PlayerTextDrawLetterSize (playerid, Textdraw1 [playerid], 0.485000, 2.570663);
** PlayerTextDrawTextSize (playerid, Textdraw1 [playerid], 19.375000, 0.746666);
** PlayerTextDrawAlignment (playerid, Textdraw1 [playerid], 1);
** PlayerTextDrawColor (playerid, Textdraw1 [playerid], -1);
** PlayerTextDrawSetShadow (playerid, Textdraw1 [playerid], 0);
** PlayerTextDrawSetOutline (playerid, Textdraw1 [playerid], 1);
** PlayerTextDrawBackgroundColor (playerid, Textdraw1 [playerid], 51);
** PlayerTextDrawFont (playerid, Textdraw1 [playerid], 3);
** PlayerTextDrawSetProportional (playerid, Textdraw1 [playerid], 1);
*** Textdraw2 [playerid] = CreatePlayerTextDraw (playerid, 95.000000, 249.386611, "Nicolas Flaitas");
*** PlayerTextDrawLetterSize (playerid, Textdraw2 [playerid], 0.526875, 2.600537);
*** PlayerTextDrawAlignment (playerid, Textdraw2 [playerid], 1);
*** PlayerTextDrawColor (playerid, Textdraw2 [playerid], -1);
*** PlayerTextDrawSetShadow (playerid, Textdraw2 [playerid], 0);
*** PlayerTextDrawSetOutline (playerid, Textdraw2 [playerid], 1);
*** PlayerTextDrawBackgroundColor (playerid, Textdraw2 [playerid], 51);
*** PlayerTextDrawFont (playerid, Textdraw2 [playerid], 3);
*** PlayerTextDrawSetProportional (playerid, Textdraw2 [playerid], 1);
this are Textdraws
TextDrawShowForPlayer (playerid, Textdraw0 [playerid]);
TextDrawShowForPlayer (playerid, Textdraw1 [playerid]);
TextDrawShowForPlayer (playerid, Textdraw2 [playerid]);
and I just load this Textdraws
TextDrawShowForPlayer (playerid, Textdraw0 [playerid]);
the other two not aparesen
Textdraw0 [playerid] = CreatePlayerTextDraw (playerid, 93.750000, 158.293289, "Produced");
** PlayerTextDrawLetterSize (playerid, Textdraw0 [playerid], 0.905625, 4.362664);
** PlayerTextDrawAlignment (playerid, Textdraw0 [playerid], 1);
** PlayerTextDrawColor (playerid, Textdraw0 [playerid], 16777215);
** PlayerTextDrawSetShadow (playerid, Textdraw0 [playerid], 0);
** PlayerTextDrawSetOutline (playerid, Textdraw0 [playerid], 0);
** PlayerTextDrawBackgroundColor (playerid, Textdraw0 [playerid], 16777215);
** PlayerTextDrawFont (playerid, Textdraw0 [playerid], 0);
** PlayerTextDrawSetProportional (playerid, Textdraw0 [playerid], 1);
** Textdraw1 [playerid] = CreatePlayerTextDraw (playerid, 93.125000, 211.306655, "Matias Capotte");
** PlayerTextDrawLetterSize (playerid, Textdraw1 [playerid], 0.485000, 2.570663);
** PlayerTextDrawTextSize (playerid, Textdraw1 [playerid], 19.375000, 0.746666);
** PlayerTextDrawAlignment (playerid, Textdraw1 [playerid], 1);
** PlayerTextDrawColor (playerid, Textdraw1 [playerid], -1);
** PlayerTextDrawSetShadow (playerid, Textdraw1 [playerid], 0);
** PlayerTextDrawSetOutline (playerid, Textdraw1 [playerid], 1);
** PlayerTextDrawBackgroundColor (playerid, Textdraw1 [playerid], 51);
** PlayerTextDrawFont (playerid, Textdraw1 [playerid], 3);
** PlayerTextDrawSetProportional (playerid, Textdraw1 [playerid], 1);
*** Textdraw2 [playerid] = CreatePlayerTextDraw (playerid, 95.000000, 249.386611, "Nicolas Flaitas");
*** PlayerTextDrawLetterSize (playerid, Textdraw2 [playerid], 0.526875, 2.600537);
*** PlayerTextDrawAlignment (playerid, Textdraw2 [playerid], 1);
*** PlayerTextDrawColor (playerid, Textdraw2 [playerid], -1);
*** PlayerTextDrawSetShadow (playerid, Textdraw2 [playerid], 0);
*** PlayerTextDrawSetOutline (playerid, Textdraw2 [playerid], 1);
*** PlayerTextDrawBackgroundColor (playerid, Textdraw2 [playerid], 51);
*** PlayerTextDrawFont (playerid, Textdraw2 [playerid], 3);
*** PlayerTextDrawSetProportional (playerid, Textdraw2 [playerid], 1);