Need Someone!
#2

Код:
case 9: // Mechanic
        {
            ShowPlayerDialog(playerid, 9, DIALOG_STYLE_LIST, "Mechanic Tools", "Repair Vehicle\nAdd/Remove Nitros\nAdd/Remove Hydraulics\nWheels", "Choose", "Cancel");
        }
Код:
 else if(dialogid == 9) // Mechanic
    {
        if(response)
        {
            switch(listitem)
            {
                case 0: // Repair Vehicle
                {
                    new string[128];
                    new Float:vH; GetVehicleHealth(GetPlayerVehicleID(playerid), vH);
                    new Float:vel[3]; GetVehicleVelocity(GetPlayerVehicleID(playerid), vel[0], vel[1], vel[2]);
                    if(vH < 250) return SendClientMessage(playerid, COLOR_GREY, "The vehicle's engine is too hot to be repaired.");
                    if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_GREY, "You must be in the driver seat to repair a vehicle.");
                    if(vel[0] != 0 || vel[1] != 0 || vel[2] != 0) return SendClientMessage(playerid, COLOR_GREY, "You can't repair a vehicle while it's moving.");
                    RepairVehicle(GetPlayerVehicleID(playerid));
                    PlayerInfo[playerid][pJobSkill][JOB_MECHANIC] ++;
                    PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
                    format(string, sizeof(string), "* %s has completely repaired the vehicle they're inside.", RPN(playerid));
                    SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
                }
                case 1: // Add/Remove Nitros
                {
                    new string[128];
                    new Float:vel[3]; GetVehicleVelocity(GetPlayerVehicleID(playerid), vel[0], vel[1], vel[2]);
                    if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_GREY, "You must be in the driver seat to repair a vehicle.");
                    if(vel[0] != 0 || vel[1] != 0 || vel[2] != 0) return SendClientMessage(playerid, COLOR_GREY, "You can't add/remove nitros to a vehicle while it's moving.");
                    if(GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),GetVehicleComponentType(1009)) != 1009) // Check if the vehicle has no nitro
                    {
                        AddVehicleComponent(GetPlayerVehicleID(playerid),1009);
                        PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
                        format(string, sizeof(string), "* %s has installed a 2x nitros cylinder into the vehicle.", RPN(playerid));
                    }
                    else
                    {
                        RemoveVehicleComponent(GetPlayerVehicleID(playerid),1009);
                        PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
                        format(string, sizeof(string), "* %s has removed the nitros cylinders from the vehicle.", RPN(playerid));
                    }
                    SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
                }
                case 2: // Add/Remove Hydraulics
                {
                    new string[128];
                    new Float:vel[3]; GetVehicleVelocity(GetPlayerVehicleID(playerid), vel[0], vel[1], vel[2]);
                    if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_GREY, "You must be in the driver seat to repair a vehicle.");
                    if(vel[0] != 0 || vel[1] != 0 || vel[2] != 0) return SendClientMessage(playerid, COLOR_GREY, "You can't add/remove nitros to a vehicle while it's moving.");
                    if(GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),GetVehicleComponentType(1087)) != 1087) // Check if the vehicle has no hydraulics
                    {
                        AddVehicleComponent(GetPlayerVehicleID(playerid),1087);
                        PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
                        format(string, sizeof(string), "* %s has installed hydraulics system into the vehicle.", RPN(playerid));
                    }
                    else
                    {
                        RemoveVehicleComponent(GetPlayerVehicleID(playerid),1087);
                        PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
                        format(string, sizeof(string), "* %s has removed the hydraulics from the vehicle.", RPN(playerid));
                    }
                    SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
                }
                case 3: // Wheels
                {
					//Your code Here
		}
            }
        }
    }
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Messages In This Thread
Need Someone! - by k2rl - 02.08.2014, 10:12
Re: Need Someone! - by SlimDkhili - 02.08.2014, 11:24
Re: Need Someone! - by k2rl - 02.08.2014, 13:05
Re: Need Someone! - by Drago987 - 02.08.2014, 13:32
Re: Need Someone! - by k2rl - 02.08.2014, 13:34
Re: Need Someone! - by k2rl - 02.08.2014, 14:06

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