[FilterScript] Bullet Bomb
#5

You have a mistake, check the wiki: https://sampwiki.blast.hk/wiki/OnPlayerWeaponShot .
Quote:

If hittype is:
- BULLET_HIT_TYPE_NONE: the fX, fY and fZ parameters are normal coordinates, will give 0.0 for coordinates if nothing was hit (e.g. far object that the bullet can't reach);
- Others: the fX, fY and fZ are offsets relative to the hitid.

(if you hit a player/vehicle you are simply creating explosion at offsets, not at coordinates)

You defined a lot of colors for what ?

It's a pretty basic script, but it's good for the start, nice job.
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Messages In This Thread
Bullet Bomb - by TazmaNiax - 02.08.2014, 05:37
Re: Bullet Bomb - by LordKrishna - 02.08.2014, 06:39
Re: Bullet Bomb - by TazmaNiax - 02.08.2014, 07:08
Re: Bullet Bomb - by Cannary2048 - 02.08.2014, 08:00
Re: Bullet Bomb - by IstuntmanI - 02.08.2014, 08:02
Re: Bullet Bomb - by AiRaLoKa - 02.08.2014, 08:04
Re: Bullet Bomb - by Glowbleak - 02.08.2014, 11:51

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