02.08.2014, 06:25
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
new killer[MAX_PLAYER_NAME];
new weapname[50];
new string[50];
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(killerid, killer, sizeof(killer));
GetWeaponName(GetPlayerWeapon(killerid), weapname, sizeof(weapname));
if (killerid == INVALID_PLAYER_ID)
{
format(string, sizeof (string), "%s (%d) Died.", name, playerid);
SendClientMessageToAll(0xAA3333AA, string);
}
else
{
format(string,128,"%s(%d) Died. Killed by %s(%d) - %s.",name,playerid,killer,playerid,weapname);
SendClientMessageToAll(0xAA3333AA, string);
SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid) + 6);
SetPlayerColor(killerid, 0xAA3333AA);
PlayerPlaySound(playerid, 44070, 0, 0, 0);
StopAudioStreamForPlayer(playerid);
}
SendDeathMessage(killerid, playerid, reason);
return 1;
}