Scripting issue
#3

Alright let me explain,
Now there are 2 players in the server, A and B, Bo contains false,
player A uses /whereismech a checkpoint appears and Bo contains true
Player B uses whereismech a message appears "You already have an active Checkpoint, please use /deletecheckpoint to have another one" since Bo contains true,
Bo have to get back to false, so Player B can use /whereismech
I want, when the player uses /whereismech, the boolean value goes to true for the player who used the command only, idk if this is possible
Reply


Messages In This Thread
Scripting issue - by Sarra - 02.08.2014, 04:58
Re: Scripting issue - by youssefehab500 - 02.08.2014, 05:03
Re: Scripting issue - by Sarra - 02.08.2014, 05:14
Re: Scripting issue - by youssefehab500 - 02.08.2014, 05:18
Re: Scripting issue - by IceBilizard - 02.08.2014, 05:18
Re: Scripting issue - by Cannary2048 - 02.08.2014, 05:19
Re: Scripting issue - by Sarra - 02.08.2014, 05:23

Forum Jump:


Users browsing this thread: 2 Guest(s)