Getting a few weird bugs with my new roleplay death system
#3

Quote:
Originally Posted by Jefff
View Post
Spawned 2 times because first spawn is when you set TogglePlayerSpectating(playerid, false); its the same as SpawnPlayer(playerid); if player was spectacing, just remove SetTimerEx("SpawnPlayerEx", 250, false, "i", playerid);
That would cause me to not spawn at all
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)