01.08.2014, 12:10
It resets the checkpoint's position so there wouldn't be any problem. If you still want to display that message, create an array for the players and set it to 0 on connect. Then to 1 in the command to active the checkpoint and in the command to disable it, set it back to 0. All you have to do then is check if the value of the variable is 1 and return the error.