[Ajuda] FS carrega mas nгo funciona no SA:MP
#1

Criei um portгo no pawno e ele deu Compiller certinho, mas quando entro no server ele nгo estб la.

Siiim... eu ja botei o nome dele na pasta server :S

Codigo Pawno:

#include <a_samp>

#if defined FILTERSCRIPT

new 15ID;
new 166ID;


public OnGameModeInit()
{
15ID = CreateObject(980, 1991.5396,-1727.6708,14.6313,0.0000,0.0000,-90.2999);
166ID = CreateObject(971, 833.1909,-866.1632,68.0169,0.0000,0.0000,21.7000);

return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{

CMD:ap15(playerid)
{
MoveObject(15ID, 1991.5396,-1727.6708,4.6313,3,0.0000,0.0000,-90.2999);
SetTimer(#Move15ID, 5000, 0);
SendClientMessage(playerid, 0x2641FEFF, #Portao aberto);
return true;
}
if(strcmp(#/ap166, cmdtext, true) == 0)
{
MoveObject(166ID, 833.1909,-866.1632,58.0169,3,0.0000,0.0000,21.7000);
SetTimer(#Move166ID, 5000, 0);
SendClientMessage(playerid, 0x2641FEFF, #Portao aberto);
return true;
}

return 0;
}

forward Move15ID();
public Move15ID()
{
MoveObject(15ID,1991.5396, -1727.6708, 14.6313,3,0.0000, 0.0000, -90.2999);
return true;
}

forward Move166ID();
public Move166ID()
{
MoveObject(166ID,833.1909, -866.1632, 68.0169,3,0.0000, 0.0000, 21.7000);
return true;
}

#endif
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Messages In This Thread
FS carrega mas nгo funciona no SA:MP - by Thompsoon - 29.07.2014, 23:41
Re: FS carrega mas nгo funciona no SA:MP - by Nenzittow - 29.07.2014, 23:46
Re: FS carrega mas nгo funciona no SA:MP - by Thompsoon - 29.07.2014, 23:51
Re: FS carrega mas nгo funciona no SA:MP - by Nenzittow - 29.07.2014, 23:52
Re: FS carrega mas nгo funciona no SA:MP - by MultiKill - 29.07.2014, 23:58
Re: FS carrega mas nгo funciona no SA:MP - by Thompsoon - 30.07.2014, 00:08
Re: FS carrega mas nгo funciona no SA:MP - by MultiKill - 30.07.2014, 00:14
Re: FS carrega mas nгo funciona no SA:MP - by Thompsoon - 30.07.2014, 00:39
Re: FS carrega mas nгo funciona no SA:MP - by MultiKill - 30.07.2014, 00:40
Re: FS carrega mas nгo funciona no SA:MP - by Thompsoon - 30.07.2014, 00:46

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