25.07.2014, 14:02
oh!! i fix it!!!!!
Quote:
public OnPlayerStateChange(playerid, newstate, oldstate) { new CarCheck = GetPlayerVehicleID(playerid); if(CarCheck == jcar1 ) { new PlayerName[24]; GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); if(strcmp(PlayerName,"ShadowReaper",true))return RemovePlayerFromVehicle(playerid),SendClientMessag e(playerid, COLOR_RED, "[VEHICLE]:{FFFFFF}You can't drive this car,this car is owned by ShadowReaper."); { SendClientMessage(playerid, COLOR_LIMEGREEN, "[VEHICLE]:{FFFFFF}Welcome back to your owned car."); } } if(CarCheck == jcar2) { new PlayerName[24]; GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); if(strcmp(PlayerName,"ShadowReaper",true))return RemovePlayerFromVehicle(playerid),SendClientMessag e(playerid, COLOR_RED, "[VEHICLE]:{FFFFFF}You can't drive this car,this car is owned by ShadowReaper."); { SendClientMessage(playerid, COLOR_LIMEGREEN, "[VEHICLE]:{FFFFFF}Welcome back to your owned car."); } return 1; } return 0; } |