24.07.2014, 06:09
Of course ![Smiley](images/smilies/smile.png)
And this is all the weapon info data
![Smiley](images/smilies/smile.png)
pawn Код:
stock WepPath(playerid)
{
new string[128], playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername,sizeof(playername));
format(string,sizeof(string),PATH4,playername);
return string;
}
pawn Код:
enum WepData
{
Weapon1,
Weapon1a,
Weapon2,
Weapon2a,
Weapon3,
Weapon3a,
Weapon4,
Weapon4a,
Weapon5,
Weapon5a,
Weapon6,
Weapon6a,
Weapon7,
Weapon7a,
Weapon8,
Weapon8a,
Weapon9,
Weapon9a,
Weapon10,
Weapon10a,
Weapon11,
Weapon11a,
Weapon12,
Weapon12a,
}
new weaponinfo[MAX_PLAYERS][WepData];
#define PATH4 "weapons/%s.ini"