id 0 cant /tk id 1 please help stock
#4

Quote:
Originally Posted by SickAttack
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Why are you using foreach to code commands?

Use this format below to do so (You'll need sscanf):
pawn Код:
cmd(tk, playerid, params[])
{
    new lookupid;
    sscanf(params, "?<CELLMIN_ON_MATCHES=1>U(-1)", lookupid);
    if(lookupid == -1)
    {
        // No player was entered.
    }
    else if(lookupid == cellmin)
    {
        // Multiple matches found.
    }
    else if(lookupid == INVALID_PLAYER_ID)
    {
        // Entered player is not connected.
    }
    else
    {
        // Found just one player.
    }
    return 1;
}
pawn Код:
cmd(tk, playerid, params[])
{
    new lookupid;
    sscanf(params, "?<CELLMIN_ON_MATCHES=1>U(-1)", lookupid);
    if(lookupid == -1) return SendClientMessage(playerid, -1, "Usage: /tk (id/name).");
    else if(lookupid == cellmin) return SendClientMessage(playerid, -1, "Multiple matches found for the specific phrase.");
    else if(lookupid == INVALID_PLAYER_ID) return SendClientMessage(playerid, -1, "That player isn't connected to the server right now.");
    else
    {
        new string[144], pwl = GetPlayerWantedLevel(lookupid);
        if(!IsCop(playerid)) return SendClientMessage(playerid, COLOR_RED, "Only Cops/Army can use this command.");
        if(GetDistanceBetweenPlayers(playerid, lookupid) > 4) return SendClientMessage(playerid, COLOR_RED, "That player is too far away to Ticket.");
        else if(pwl == 1)
        {
            format(string, sizeof(string), "[COP ACTION] You have been fined by officer %s. You have been charged $1,000", PlayerInfo(playerid));
            SendClientMessage(lookupid, COLOR_DODGERBLUE, string);
            format(string, sizeof(string), "[COP ACTION] You have fined %s. You have recieved a collection prize.", PlayerInfo(lookupid));
            SendClientMessage(playerid, COLOR_DODGERBLUE, string);
            format(string, sizeof(string), "[DISPATCH] Officer %s has fined %s. He is no longer wanted.", PlayerInfo(playerid), PlayerInfo(lookupid));
            SendCopMessage(string);
            SetPlayerWantedLevel(lookupid, 0);
            IncreaseScore(playerid, 1);
            GivePlayerMoney(playerid, 2500);
            GivePlayerMoney(lookupid, -1000);
        }
        else if(pwl == 2)
        {
            format(string, sizeof(string), "[COP ACTION] You have been fined by officer %s. You have been charged $2,000", PlayerInfo(playerid));
            SendClientMessage(lookupid, COLOR_DODGERBLUE, string);
            format(string, sizeof(string), "[COP ACTION] You have fined %s. You have recieved a collection prize.", PlayerInfo(lookupid));
            SendClientMessage(playerid, COLOR_DODGERBLUE, string);
            format(string, sizeof(string), "[DISPATCH] Officer %s has fined %s. He is no longer wanted.", PlayerInfo(playerid), PlayerInfo(lookupid));
            SendCopMessage(string);
            SetPlayerWantedLevel(lookupid, 0);
            IncreaseScore(playerid, 1);
            GivePlayerMoney(playerid, 2500);
            GivePlayerMoney(lookupid, -2000);
        }
        else if(pwl == 3)
        {
            format(string, sizeof(string), "[COP ACTION] You have been fined by officer %s. You have been charged $3,000", PlayerInfo(playerid));
            SendClientMessage(lookupid, COLOR_DODGERBLUE, string);
            format(string, sizeof(string), "[COP ACTION] You have fined %s. You have recieved a collection prize.", PlayerInfo(lookupid));
            SendClientMessage(playerid, COLOR_DODGERBLUE, string);
            format(string, sizeof(string), "[DISPATCH] Officer %s has fined %s. He is no longer wanted.", PlayerInfo(playerid), PlayerInfo(lookupid));
            SendCopMessage(string);
            SetPlayerWantedLevel(lookupid, 0);
            IncreaseScore(playerid, 1);
            GivePlayerMoney(playerid, 2500);
            GivePlayerMoney(lookupid, -3000);
        }
        else
        {
            if(pwl == 0) return SendClientMessage(playerid, COLOR_YELLOW, "["COL_GREY"Error"COL_YELLOW"]"COL_GREY":"COL_LRED"player is innocent!");
            else if(pwl == 4) return SendClientMessage(playerid, COLOR_YELLOW, "["COL_GREY"Error"COL_YELLOW"]"COL_GREY":"COL_LRED"You only can give ticket to wanted players of 1 to 3!");
            else if(pwl == 5) return SendClientMessage(playerid, COLOR_YELLOW, "["COL_GREY"Error"COL_YELLOW"]"COL_GREY":"COL_LRED"You only can give ticket to wanted players of 1 to 3!");
            else if(pwl == 6) return SendClientMessage(playerid, COLOR_YELLOW, "["COL_GREY"Error"COL_YELLOW"]"COL_GREY":"COL_LRED"You only can give ticket to wanted players of 1 to 3!");
        }
    }
    return 1;
}
i am testing them i try the sscanf but i dont want to /tk id i want nearest player

lets see foreach
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Messages In This Thread
id 0 cant /tk id 1 please help stock - by UserName31 - 23.07.2014, 12:59
Re: id 0 cant /tk id 1 please help stock - by [D]ry[D]esert - 23.07.2014, 13:29
Respuesta: id 0 cant /tk id 1 please help stock - by SickAttack - 23.07.2014, 13:39
Re: Respuesta: id 0 cant /tk id 1 please help stock - by UserName31 - 23.07.2014, 14:56
Re: id 0 cant /tk id 1 please help stock - by UserName31 - 23.07.2014, 15:05

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