Question about similarities between dcmd and ycmd+sscanf
#7

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Originally Posted by Y_Less
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Sorry, that's a name clash. The original "k<vehicle>" had that problem, I posted a new one but gave it the same name so you would probably still get the old behaviour. Rename that function I posted to "SSCANF:veh2" and use "k<veh2>" (or something else, as long as they match).
No problem, it works perfect now, thanks

Quote:
Originally Posted by [NWA]Hannes
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And now that I test out the /giveweapon command in game ..> it seems like it can't handle the player name and weapon string at the same time
Fixed this so both work, thanks to both of you!
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