22.07.2014, 11:47
Код:
if(Injured[playerid] == 1) { Injured[playerid] = 2; SetSpawnInfo(playerid, 0, PInfo[playerid][Skin], 2032.5200,-1416.2058,12, 0,0,0,0,0,0,0); SpawnPlayer(playerid); return 1; } else { GetPlayerPos(playerid, BTPos[playerid][0], BTPos[playerid][1], BTPos[playerid][2]); GetPlayerFacingAngle(playerid, BTPos[playerid][3]); SetSpawnInfo(playerid, 0, PInfo[playerid][Skin], BTPos[playerid][0],BTPos[playerid][1],BTPos[playerid][2]-0.1, BTPos[playerid][3],0,0,0,0,0,0); SpawnPlayer(playerid); Injured[playerid] = 1; }