Auto-login:
#2

I don't think using IP is optimal since multiple players can play on the same IP (if you've not restricted that). What you could do is doing something with filterscripts, seeing as they don't get reloaded on gamemode switches.

Maybe you can save the players name in a player variable and check if that playername joins on the same playerid after a gamemode switch.
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Messages In This Thread
Auto-login: - by Twizted - 22.07.2014, 09:48
Re: Auto-login: - by SKAzini - 22.07.2014, 10:03
Re: Auto-login: - by BroZeus - 22.07.2014, 10:13
Re: Auto-login: - by SKAzini - 22.07.2014, 10:19

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