14.06.2009, 19:03
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(!_IS_PLAYER_LOGGED_DEFINE_[playerid])
{
SendClientMessage(playerid, 0xFFFFFFAA, "You need to login before you can spawn! Use '/login [password]'.");
return 0;
}
return 1;
}