Help in OnplayerRequestclass
#1

well how can i do that if player has an saved skin it will only show that skin for class selection and when he registers he can see all the skins for choosing first time
pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid,513.0550,-15.1650,1001.5653);
    SetPlayerCameraPos(playerid, 513.1265, -12.1960, 1001.7545);
    SetPlayerCameraLookAt(playerid, 513.0715, -13.1931, 1001.8734);
    SetPlayerFacingAngle( playerid, 359.1068);
    SetPlayerInterior(playerid, 3);
    if(!pInfo[playerid][LoggedInAsPlayer])
    {
        LoginOrRgisteryBox(playerid);
    }
    if(pInfo[playerid][newlife] || pInfo[playerid][Savedskin] == INVALID_SKIN_ID)
    {
        switch(classid)
        {
            case 0..274: GameTextForPlayer(playerid,SkinNames[classid], 3000, 5);
        }
    }
    AddPlayerClass(pInfo[playerid][Savedskin],1523.8240,-43.7732,1002.1310,180.0000,0,0,0,0,0,0); //
    if(pInfo[playerid][Savedskin] != INVALID_SKIN_ID)
    {
        classid =275;
    }
    return 1;
}
i tried this it was no use
INVALID_SKIN_ID = 350
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Messages In This Thread
Help in OnplayerRequestclass - by AroseKhanNiazi - 21.07.2014, 18:16
Re: Help in OnplayerRequestclass - by ikkentim - 21.07.2014, 18:36
Re: Help in OnplayerRequestclass - by ikkentim - 21.07.2014, 18:44
Re: Help in OnplayerRequestclass - by AroseKhanNiazi - 21.07.2014, 19:43
Re : Help in OnplayerRequestclass - by ManuelNeuer - 21.07.2014, 19:51

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