21.07.2014, 15:44
Hi,
I want to ask.
Now am get player velocity.
GetPlayerVelocity( ... );
And i check if x and y is == 0 then player is not moving. But when player is in water, not swimming i see that just player z coordinate change + -, but still i get that player is moving. Then how to check in other way?
I want to ask.
Now am get player velocity.
GetPlayerVelocity( ... );
And i check if x and y is == 0 then player is not moving. But when player is in water, not swimming i see that just player z coordinate change + -, but still i get that player is moving. Then how to check in other way?