21.07.2014, 12:52
pawn Код:
print("Timer Destroy is starting...");
SetTimerEx("Destroy", 15*1000, false, "d", playerid);
print("Timer Destroy started");
pawn Код:
forward Destroy(playerid);
public Destroy(playerid)
{
print("public Destroy is starting...");
KillTimer(Move_timer);
DestroyVehicle(TheBomber[playerid]);
print("public Destroy done");
return 1;
}
I think the server to be very busy with Move_timer = SetTimer ("Move", 1, 1);
Try give more rest to server:
pawn Код:
Move_timer = SetTimer ("Move", 100, 1);

