19.07.2014, 23:59
As i said debugging the linux server is impossiable because it doesn't output any crash code. I said this code works perfectly on windows.
I have added if(killerid != INVALID_PLAYER_ID) and still the server crashes when killing a player...
Any other suggestions why this is happening?
I have added if(killerid != INVALID_PLAYER_ID) and still the server crashes when killing a player...
Any other suggestions why this is happening?