OnPlayerEnterVehicle | Question
#5

https://sampwiki.blast.hk/wiki/OnPlayerEnterVehicle

Quote:

This callback is called when a player BEGINS to enter a vehicle, not when they HAVE entered it. See OnPlayerStateChange.

Use this:

pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    new vehicleid = GetPlayerVehicleID(playerid);

    switch(newstate)
    {
        case PLAYER_STATE_DRIVER:
        {
            for(new i = 0; i < 12; i++)
            {
                if(vehicleid == LSPDVehicles[i] && PlayerInfo[playerid][pFaction] != 1)
                {
                    RemovePlayerFromVehicle(playerid);
                    SendClientMessage(playerid, -1, "This vehicle is faction restricted.");
                    break;
                }
            }
        }
    }

    return true;
}
Reply


Messages In This Thread
OnPlayerEnterVehicle | Question - by Cole_William - 17.07.2014, 18:47
Re: OnPlayerEnterVehicle | Question - by GeekSiMo - 17.07.2014, 18:58
Re: OnPlayerEnterVehicle | Question - by sammp - 17.07.2014, 19:01
Re: OnPlayerEnterVehicle | Question - by Cole_William - 17.07.2014, 19:03
Re: OnPlayerEnterVehicle | Question - by Dignity - 17.07.2014, 19:08

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