17.07.2014, 19:08
https://sampwiki.blast.hk/wiki/OnPlayerEnterVehicle
Use this:
Quote:
This callback is called when a player BEGINS to enter a vehicle, not when they HAVE entered it. See OnPlayerStateChange. |
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new vehicleid = GetPlayerVehicleID(playerid);
switch(newstate)
{
case PLAYER_STATE_DRIVER:
{
for(new i = 0; i < 12; i++)
{
if(vehicleid == LSPDVehicles[i] && PlayerInfo[playerid][pFaction] != 1)
{
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, -1, "This vehicle is faction restricted.");
break;
}
}
}
}
return true;
}