Working anti-reconnect.
#7

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Originally Posted by Scottas
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probably there are some tools. After player disconnects, get timestamp and ip.When player connects, compare his IP, check time passed and if there is something wrong - kick him.
If I only would know how to do it, lol.
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Messages In This Thread
Working anti-reconnect. - by tuuler - 17.07.2014, 17:29
Re: Working anti-reconnect. - by GeekSiMo - 17.07.2014, 17:30
Re: Working anti-reconnect. - by tuuler - 17.07.2014, 17:33
Re: Working anti-reconnect. - by GeekSiMo - 17.07.2014, 17:37
Re: Working anti-reconnect. - by tuuler - 17.07.2014, 17:38
Re: Working anti-reconnect. - by Scottas - 17.07.2014, 17:42
Re: Working anti-reconnect. - by tuuler - 17.07.2014, 17:44
Re: Working anti-reconnect. - by Kyance - 17.07.2014, 17:58
Re: Working anti-reconnect. - by Scottas - 17.07.2014, 18:04
Re: Working anti-reconnect. - by tuuler - 17.07.2014, 18:28

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