17.07.2014, 08:24
It wont work i guess Try this :-
Код:
public OnPlayerStateChange(playerid, newstate, oldstate) { if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER) // Player entered a vehicle as a driver { new vehicleid = GetPlayerVehicleID(playerid); switch(vehicleid) { case 425: if(PlayerInfo[playerid][Class] != PILOT) return SendClientMessage(playerid, RED, "You need class pilot to use hunter."), RemovePlayerFromVehicle(playerid); case 520: if(PlayerInfo[playerid][Class] != PILOT) return SendClientMessage(playerid, RED, "You need class pilot to use hydra."), RemovePlayerFromVehicle(playerid); case 447: if(PlayerInfo[playerid][Class] != PILOT) return SendClientMessage(playerid, RED, "You need class pilot to use seasparrow."), RemovePlayerFromVehicle(playerid); case 432: if(PlayerInfo[playerid][Class] != ENGINEER) return SendClientMessage(playerid, RED, "You need class engineer to use rhino."), RemovePlayerFromVehicle(playerid); } } return 1; }