16.07.2014, 07:56
pawn Код:
C:\Documents and Settings\Madalin\Desktop\freakz\gamemodes\FkZ.pwn(19430) : error 017: undefined symbol "pgun"
C:\Documents and Settings\Madalin\Desktop\freakz\gamemodes\FkZ.pwn(19430) : warning 215: expression has no effect
C:\Documents and Settings\Madalin\Desktop\freakz\gamemodes\FkZ.pwn(19430) : error 001: expected token: ";", but found "]"
C:\Documents and Settings\Madalin\Desktop\freakz\gamemodes\FkZ.pwn(19430) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Madalin\Desktop\freakz\gamemodes\FkZ.pwn(19430) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
pawn Код:
if(strcmp(cmd, "/dguns", true) == 0)
{
if(PlayerInfo[playerid][dPoints] > 0)
{
new gunname[32],slot1[32],slot2[32],slot3[32],slot4[32],slot5[32];
if(PlayerInfo[playerid][dGun1] > 0)
{
if(PlayerInfo[playerid][dGun1] == 28) { format(gunname, sizeof(gunname), "Micro SMG"); }
else if(PlayerInfo[playerid][dGun1] == 32) { format(gunname, sizeof(gunname), "Tec9"); }
else { GetWeaponName(PlayerInfo[playerid][dGun1], gunname, sizeof(gunname)); }
format(slot1, sizeof(slot1), "Slot 1 [%s]", gunname);
}
else { format(slot1, sizeof(slot1), "Slot 1 [Empty]"); }
if(PlayerInfo[playerid][dGun2] > 0)
{
if(PlayerInfo[playerid][dGun2] == 28) { format(gunname, sizeof(gunname), "Micro SMG"); }
else if(PlayerInfo[playerid][dGun2] == 32) { format(gunname, sizeof(gunname), "Tec9"); }
else { GetWeaponName(PlayerInfo[playerid][dGun2], gunname, sizeof(gunname)); }
format(slot2, sizeof(slot2), "Slot 2 [%s]", gunname);
}
else { format(slot2, sizeof(slot1), "Slot 2 [Empty]"); }
if(PlayerInfo[playerid][dGun3] > 0)
{
if(PlayerInfo[playerid][dGun3] == 28) { format(gunname, sizeof(gunname), "Micro SMG"); }
else if(PlayerInfo[playerid][dGun3] == 32) { format(gunname, sizeof(gunname), "Tec9"); }
else { GetWeaponName(PlayerInfo[playerid][dGun3], gunname, sizeof(gunname)); }
format(slot3, sizeof(slot3), "Slot 3 [%s]", gunname);
}
else { format(slot3, sizeof(slot1), "Slot 3 [Empty]"); }
if(PlayerInfo[playerid][dGun4] > 0)
{
if(PlayerInfo[playerid][dGun4] == 28) { format(gunname, sizeof(gunname), "Micro SMG"); }
else if(PlayerInfo[playerid][dGun4] == 32) { format(gunname, sizeof(gunname), "Tec9"); }
else { GetWeaponName(PlayerInfo[playerid][dGun4], gunname, sizeof(gunname)); }
format(slot4, sizeof(slot4), "Slot 4 [%s]", gunname);
}
else { format(slot4, sizeof(slot1), "Slot 4 [Empty]"); }
if(PlayerInfo[playerid][dGun5] > 0)
{
if(PlayerInfo[playerid][dGun5] == 28) { format(gunname, sizeof(gunname), "Micro SMG"); }
else if(PlayerInfo[playerid][dGun5] == 32) { format(gunname, sizeof(gunname), "Tec9"); }
else { GetWeaponName(PlayerInfo[playerid][dGun5], gunname, sizeof(gunname)); }
format(slot5, sizeof(slot5), "Slot 5 [%s]", gunname);
}
else { format(slot5, sizeof(slot1), "Slot 5 [Empty]"); }
format(string, sizeof(string), "%s\n%s\n%s\n%s\n%s", slot1, slot2, slot3, slot4, slot5);
ShowPlayerDialog(playerid, 5000, DIALOG_STYLE_LIST,"Slot Select", string, "Select", "Cancel");
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You Have 0 Donate Points!");
}
return 1;
}
That's according to weapons..