15.07.2014, 19:59
what happens if you leave out the clock FS ?
I guess it will work then because the textdraws are conflicting with eachother.. At least thats what i think is going
on. It happend to me many times giving me the ARGGGHH too.
Heres how i fixed it;
make every textdraw you have a playertextdraw
like these;
not to be confused with other player textdraws
I guess it will work then because the textdraws are conflicting with eachother.. At least thats what i think is going
on. It happend to me many times giving me the ARGGGHH too.
Heres how i fixed it;
make every textdraw you have a playertextdraw
like these;
pawn Код:
txtInit[playerid] = CreatePlayerTextDraw(playerid,320.0, 240.0, "_");//MAKE PLAYERTEXTDRAW
PlayerTextDrawFont(playerid,txtInit[playerid],TEXT_DRAW_FONT_MODEL_PREVIEW);
PlayerTextDrawBackgroundColor(playerid,txtInit[playerid], COLOR_INVISIBLE);
PlayerTextDrawTextSize(playerid,txtInit[playerid], 150.0,150.0);
PlayerTextDrawSetPreviewModel(playerid,txtInit[playerid], 124);