Quote:
Originally Posted by YazukiAkira
pawn Код:
for (new i = 0; i < MAX_PLAYERS; i++) { SetPlayerSkillLevel(i, WEAPONSKILL_PISTOL, 999); SetPlayerSkillLevel(i, WEAPONSKILL_PISTOL_SILENCED, 999); SetPlayerSkillLevel(i, WEAPONSKILL_DESERT_EAGLE, 999); SetPlayerSkillLevel(i, WEAPONSKILL_SHOTGUN, 999); SetPlayerSkillLevel(i, WEAPONSKILL_SAWNOFF_SHOTGUN, 999); SetPlayerSkillLevel(i, WEAPONSKILL_SPAS12_SHOTGUN, 999); SetPlayerSkillLevel(i, WEAPONSKILL_MICRO_UZI, 999); SetPlayerSkillLevel(i, WEAPONSKILL_MP5, 999); SetPlayerSkillLevel(i, WEAPONSKILL_AK47, 999); SetPlayerSkillLevel(i, WEAPONSKILL_M4, 999); SetPlayerSkillLevel(i, WEAPONSKILL_SNIPERRIFLE, 999); }
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para quй usarбs un bucle en eso si trae el parбmetro de playerid, es absolutamente innecesario ponйrselo a MAX_PLAYERS que en caso de no haberlo re-definido serнa 500 xD