14.07.2014, 21:25
So would this work
pawn Code:
case 3: if(armour >= 0)
SetPlayerArmour(playerid, armour-10);
else SetPlayerHealth(playerid, HP-33); // Torso
case 4: SetPlayerHealth(playerid, HP-28); // Groin
case 5: SetPlayerHealth(playerid, HP-20); // Left ARM
case 6: SetPlayerHealth(playerid, HP-20); // Right ARM
case 7: SetPlayerHealth(playerid, HP-20); // Left Leg
case 8: SetPlayerHealth(playerid, HP-20); // Right Leg
case 9: SetPlayerHealth(playerid, HP-100); // Head