[HELP] Do not save the tunning
#1

When I use this command clears my tunning could help me?

Код:
CMD:estacionar(playerid, params[])
{
if(Info[playerid][pVehicleKeysFrom] != INVALID_PLAYER_ID)
{
	new ownerid = Info[playerid][pVehicleKeysFrom];
	if(IsPlayerConnectedEx(ownerid))
	{
		new d = Info[playerid][pVehicleKeys];
		if(IsPlayerInVehicle(playerid, PlayerVehicleInfo[ownerid][d][pvId]))
		{
		    if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessageEx(playerid, COLOR_GREY, "Tu debes ser el conductor.");
			new Float:x, Float:y, Float:z, Float:angle, Float:health;
			GetVehicleHealth(PlayerVehicleInfo[ownerid][d][pvId], health);
			PlayerVehicleInfo[ownerid][d][pvHealth] = health;
			//if(health < 800) return SendClientMessageEx(playerid, COLOR_GREY, " Tu vehнculo estб demasiado daсado para estacionarlo.");
			if(Info[playerid][pLockCar] == GetPlayerVehicleID(playerid)) Info[playerid][pLockCar] = INVALID_VEHICLE_ID;
			GetVehiclePos(PlayerVehicleInfo[ownerid][d][pvId], x, y, z);
			GetVehicleZAngle(PlayerVehicleInfo[ownerid][d][pvId], angle);
			SurfingCheck(GetPlayerVehicleID(playerid));
			UpdatePlayerVehicleParkPosition(ownerid, d, x, y, z, angle, health);
			PutPlayerInVehicle(playerid, GetPlayerVehicleID(playerid), 0);
		 	SetPlayerArmedWeapon(playerid, 0);

			new string[29 + (MAX_PLAYER_NAME * 2)];
			format(string, sizeof(string), "* %s ha estacionado el vehiculo de %s.", GetPlayerNameEx(playerid), GetPlayerNameEx(ownerid));
			ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            fVehSpeed[playerid] = 0.0;
			return 1;
		}
	}
}
for(new d = 0 ; d < MAX_PLAYERVEHICLES; d++)
{
	if(IsPlayerInVehicle(playerid, PlayerVehicleInfo[playerid][d][pvId]))
	{
	    if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessageEx(playerid, COLOR_GREY, "Tu debes ser el conductor.");
		new Float:x, Float:y, Float:z, Float:angle, Float:health;
		GetVehicleHealth(PlayerVehicleInfo[playerid][d][pvId], health);
		PlayerVehicleInfo[playerid][d][pvHealth] = health;
		//if(health < 800) return SendClientMessageEx(playerid, COLOR_GREY, " Tu vehiculo estб muy daсado para estacionarlo.");
		if(Info[playerid][pLockCar] == GetPlayerVehicleID(playerid)) Info[playerid][pLockCar] = INVALID_VEHICLE_ID;
		GetVehiclePos(PlayerVehicleInfo[playerid][d][pvId], x, y, z);
		GetVehicleZAngle(PlayerVehicleInfo[playerid][d][pvId], angle);
		SurfingCheck(GetPlayerVehicleID(playerid));
		UpdatePlayerVehicleParkPosition(playerid, d, x, y, z, angle, health);
		PutPlayerInVehicle(playerid, PlayerVehicleInfo[playerid][d][pvId], 0);
		SetPlayerArmedWeapon(playerid, 0);

		new string[30 + (MAX_PLAYER_NAME * 2)];
		format(string, sizeof(string), "* %s ha estacionado su vehiculo.", GetPlayerNameEx(playerid));
		ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
        fVehSpeed[playerid] = 0.0;
		return 1;
	}
}
SendClientMessageEx(playerid, COLOR_GREY, "Tu necesitas estar dentro de tu vehiculo para hacer esto.");
return 1;
}
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Messages In This Thread
[HELP] Do not save the tunning - by Shura - 12.07.2014, 18:57
Re: [HELP] Do not save the tunning - by RoW001 - 12.07.2014, 19:03

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