Quote:
Originally Posted by Stanford
Sorry but isn't that impossible to happen, I mean if a server is 0.3z, and the player got a 0.3x client and tries to log into the server it WONT even happen, he won't be connected to the server anyway so why would we need such script at all?.
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I'm agree with this. Server version and Client version must match to start connection. Anyway, GetPlayerVersion NOT a useful function.