Checkpoint size problem.
#1

I think this is a known bug, where if you set a checkpoint it will take the size of the last one. I checked the fixes.inc, and all they do is disable the checkpoint before settting the new one. But for some reason it's not working. I even tries setting a checkpoint with size of 10.0 then I used this command:
Код:
YCMD:test(playerid, params[], help)
{
	DisablePlayerCheckpoint(playerid);
	SetPlayerCheckpoint(playerid, 0.0, 0.0, 5.0, 2.0);
	return 1;
}
But the size is still 10.0.
So is there anyway to fix this bug? And if you gonna suggest that I use a streamer, then what should the streaming distance be? I want it to be seen all the time from any location.
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Messages In This Thread
Checkpoint size problem. - by mirou123 - 10.07.2014, 19:53
Re : Checkpoint size problem. - by S4t3K - 10.07.2014, 20:15
Re : Checkpoint size problem. - by mirou123 - 10.07.2014, 20:21
Re: Checkpoint size problem. - by Raidensama - 12.02.2015, 20:54

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