Player Variables are not fast enough
#2

That should not happen, variables do not have a delay.

Do you update the TextDraw before incrementing the Kills variable? Otherwise this wouldn't make sense.

Maybe you could show us the code in OnPlayerDeath.
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Messages In This Thread
Player Variables are not fast enough - by Battlezone - 09.07.2014, 15:57
AW: Player Variables are not fast enough - by NaS - 09.07.2014, 16:06
Re: Player Variables are not fast enough - by Battlezone - 09.07.2014, 20:32
AW: Player Variables are not fast enough - by NaS - 09.07.2014, 21:28
Re: Player Variables are not fast enough - by Battlezone - 09.07.2014, 22:50
Re: Player Variables are not fast enough - by Ihateyou - 09.07.2014, 22:50
Re: Player Variables are not fast enough - by Crayder - 10.07.2014, 00:27
AW: Player Variables are not fast enough - by NaS - 10.07.2014, 15:20
Re: Player Variables are not fast enough - by Threshold - 10.07.2014, 15:41
Re: Player Variables are not fast enough - by Battlezone - 10.07.2014, 15:50

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