08.07.2014, 14:04
Sure.
Код:
forward Float:GetDistanceBetweenPlayers(player1,player2); public Float:GetDistanceBetweenPlayers(player1,player2) { new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2; if(!IsPlayerConnected(player1) || !IsPlayerConnected(player2)) { return -1.00; } GetPlayerPos(player1,x1,y1,z1); GetPlayerPos(player2,x2,y2,z2); return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2)); }
Код:
if(gTeam[playerid] != POL && gTeam[playerid] != SECSRV && gTeam[playerid] != ARMY && gTeam[playerid] != SWAT) return SendClientMessage(playerid, COLOR_RED, "You are not a Law Enforcement Officer!"); print("This part works."); if(sscanf(params, "u", CriminalID)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /arrest [ID]"); print("this part works."); if(CriminalID == playerid) return SendClientMessage(playerid, COLOR_RED, "You cannot arrest yourself, how is that possible?!"); print("This part works."); if(!IsPlayerConnected(CriminalID)) return SendClientMessage(playerid, COLOR_RED, "That player is not connected."); print("This part works."); if(GetDistanceBetweenPlayers(playerid, CriminalID) < 5.0) { new WantedLvl; print("This part works."); WantedLvl = GetPlayerWantedLevel(CriminalID); print("This part works."); if(WantedLvl >= 3) { print("This part works."); SetTimerEx("UnjailTimer", 120000, false, "i", CriminalID);