Arrest cmd bugged
#4

Sure.

Код:
forward Float:GetDistanceBetweenPlayers(player1,player2);
public Float:GetDistanceBetweenPlayers(player1,player2)
{
    new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
    if(!IsPlayerConnected(player1) || !IsPlayerConnected(player2))
    {
        return -1.00;
    }
    GetPlayerPos(player1,x1,y1,z1);
    GetPlayerPos(player2,x2,y2,z2);
    return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
}
Код:
	if(gTeam[playerid] != POL && gTeam[playerid] != SECSRV && gTeam[playerid] != ARMY && gTeam[playerid] != SWAT) return SendClientMessage(playerid, COLOR_RED, "You are not a Law Enforcement Officer!");
    print("This part works.");
	if(sscanf(params, "u", CriminalID)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /arrest [ID]");
	print("this part works.");
	if(CriminalID == playerid) return SendClientMessage(playerid, COLOR_RED, "You cannot arrest yourself, how is that possible?!");
	print("This part works.");
	if(!IsPlayerConnected(CriminalID)) return SendClientMessage(playerid, COLOR_RED, "That player is not connected.");
	print("This part works.");
	if(GetDistanceBetweenPlayers(playerid, CriminalID) < 5.0)
	{
		new WantedLvl;
        print("This part works.");
		WantedLvl = GetPlayerWantedLevel(CriminalID);
        print("This part works.");
		if(WantedLvl >= 3)
		{
			print("This part works.");
			SetTimerEx("UnjailTimer", 120000, false, "i", CriminalID);
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Messages In This Thread
Arrest cmd bugged - by NoahF - 08.07.2014, 13:18
Re: Arrest cmd bugged - by greentarch - 08.07.2014, 13:28
Re: Arrest cmd bugged - by BroZeus - 08.07.2014, 13:33
Re: Arrest cmd bugged - by NoahF - 08.07.2014, 14:04
Re: Arrest cmd bugged - by BroZeus - 08.07.2014, 14:13
Re: Arrest cmd bugged - by NoahF - 08.07.2014, 16:28
Re: Arrest cmd bugged - by NoahF - 10.07.2014, 17:57

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