07.07.2014, 15:24
pawn Код:
IsPlayerTyping(playerid);
GetPlayerScreenResolution(playerid, resolution);
pawn Код:
EnablePlayerTextEffect(playerid, effect);
#define PLAYER_TEXT_EFFECT_NONE 0
#define PLAYER_TEXT_EFFECT_ITALIC 1
#define PLAYER_TEXT_EFFECT_BOLD 2
#define PLAYER_TEXT_EFFECT_UNDERLINE 3
pawn Код:
CreateWater(X, Y, Z, size, waveheight); // Returns the ID of the water created.
DestroyWayer(id);
RemoveWaterForPlayer(playerid, X, Y, Z, radius);
CreateWaterForPlayer(playerid, X, Y, Z, size, waveheight);
DestroyWaterForPlayer(playerid);
SetWaterWaveHeight(id, Float: waveheight);
New types such as -
DIALOG_STYLE_COLOR_PICKER
pawn Код:
SetPlayerDialogColor(playerid, color); // Applies to all dialogs players see. - 0 = normal(default)
SetPlayerRCONAdmin(playerid, true/false); // Allows them to log-in script-wise without them even knowing the password.
IsPlayerWindowed(playerid); // Detects if they are running in window-ed mode or not.
IsPlayerSwimming(playerid); // Detection for the new water abilities as shown above.
pawn Код:
PutPlayerInWater(playerid, waterid);
pawn Код:
IsPlayerInTabMenu(playerid);
GetPlayerTabMenuTab(playerid, tab);
#define MENU_TAB_MAIN 1
#define MENU_TAB_GAME 2
#define MENU_TAB_MAP 3
#define MENU_TAB_SETTINGS 4
#define MENU_TAB_OTHER 5
ToggleVehicleControllable(vehicleid, true/false);
ToggleVehiclePushable(vehicleid, true/false);
TogglePlayerLookaround(playerid, true/false);
PutPlayerInTrunk(playerid, vehicleid);
IsVehicleModdedForPlayer(playerid, modelid);
CreateSkinObject(skinid,Float: X, Float: Y, Float: Z, Float: RX, Float: RY, Float: RZ); // creates a "body".
DestroySkinObject(skinobjid);