Multiple Game Texts
#6

Hmmmm i am thinking using this
pawn Код:
stock GameTextShowForPlayer(playerid, const text[])
{
    new string[500];
    if(textshowing[playerid] == true)
    {
        format(string,sizeof(string),"%s~N~%s",oldtext[playerid],text)
        GameTextForPlayer(playerid,string,5000,3);
        Timer[playerid] = 5000;
    }
    else
    {
        GameTextForPlayer(playerid,text,5000,3);
        Timer[playerid] = 5000;
        format(oldtext,sizeof(oldtext),"%s",text);
    }
}
will it work i just made it as an example ??
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Messages In This Thread
Multiple Game Texts - by AroseKhanNiazi - 06.07.2014, 21:13
Re: Multiple Game Texts - by Threshold - 07.07.2014, 00:55
Re: Multiple Game Texts - by DaniceMcHarley - 07.07.2014, 01:15
Re: Multiple Game Texts - by AroseKhanNiazi - 07.07.2014, 09:53
Re: Multiple Game Texts - by AroseKhanNiazi - 07.07.2014, 11:00
Re: Multiple Game Texts - by AroseKhanNiazi - 07.07.2014, 11:44
Re: Multiple Game Texts - by AroseKhanNiazi - 07.07.2014, 12:11

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