GetClosestPlayer (originally posted by cessil)
#8

Quote:
Originally Posted by Juvanii
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Thanks! I will, but first you should post how do you return GetDistanceBetweenPlayers function.
Well, I have a different function than you do. So here's mine:
pawn Код:
public Float:GetDistanceBetweenPlayers(p1,p2) //p1 stands for player1, and p2 for player2
{
    new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
    if(!IsPlayerConnected(p1) || !IsPlayerConnected(p2))
    {
        return -1.00;
    }
    GetPlayerPos(p1,x1,y1,z1);
    GetPlayerPos(p2,x2,y2,z2);
    return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
}
And you can call it by using (I looped it):
pawn Код:
for(new i=0;i<MAX_PLAYERS;i++)
{
    GetDistanceBetweenPlayers(playerid, i);
}
return 1;
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