11.06.2009, 19:57
Again, thank you for your help. But regarding the forum rules....I have to post the best solution I found.
Look at this, it's really dumb that I didn't notice this one at first:
Pawno
Well, sorry in case some return 1; is wrong...
And you have to define the teams and do the whole gTeam code...
Hehe
Cheers
TheUllas
Look at this, it's really dumb that I didn't notice this one at first:
Pawno
Код:
//Everything armor... new Rapmore; new Vagomore; new Chickenarmor; new Bikerarmor; new Coparmor; new Ballasarmor; new Triadarmor; new Aztecaarmor; new Militaryarmor; new Grovearmor; halt(seconds) { new _newTime[4], _oldTime[4]; gettime(_oldTime[0], _oldTime[1], _oldTime[2]); _oldTime[3] = _oldTime[2] + (_oldTime[1] * 60) + (_oldTime[0] * 600); while(_newTime[3] != (_oldTime[3] + seconds)) { gettime(_newTime[0], _newTime[1], _newTime[2]); _newTime[3] = _newTime[2] + (_newTime[1] * 60) + (_newTime[0] * 600); } } public OnGameModeInit() { Chickenarmor = CreatePickup( 1242,3,446.6916,-81.2990,999.1238);//Chicken armour Bikerarmor = CreatePickup( 1242,3,310.6360,301.7459,1002.8789);//Biker armour Coparmor = CreatePickup( 1242,3,326.8654,308.1776,998.7217);//Cop armour Ballasarmor = CreatePickup( 1242,3,367.7687,1430.1815,1080.8944);//Ballas armour Triadarmor = CreatePickup( 1242,3,2334.0957,-1136.2804,1050.2666);//Triad armour Aztecaarmor = CreatePickup( 1242,3,302.5577,1473.7452,1079.8285);//Azteca armour Militaryarmor = CreatePickup( 1242,3,343.0332,160.1555,1019.5484);//Military armour Grovearmor = CreatePickup(1242,3,2450.6372,-1686.6973,1012.8759); return 1; } public OnPlayerDeath(playerid, killerid, reason) { for(new iPlayer = 0 ; iPlayer < MAX_PLAYERS; iPlayer++) { if(gTeam[iPlayer]==TEAM_GROVE) { DestroyPickup(Grovearmor); halt(1); Grovearmor = CreatePickup(1242,3,2450.6372,-1686.6973,1012.8759); } else if(gTeam[iPlayer]==TEAM_BALLA) { DestroyPickup(Ballasarmor); halt(1); Ballasarmor = CreatePickup( 1242,3,367.7687,1430.1815,1080.8944);//Ballas armour } else if(gTeam[iPlayer]==TEAM_PIZZA) { DestroyPickup(Chickenarmor); halt(1); Chickenarmor = CreatePickup( 1242,3,446.6916,-81.2990,999.1238);//Chicken armour } else if(gTeam[iPlayer]==TEAM_COPS) { DestroyPickup(Coparmor); halt(1); Coparmor = CreatePickup( 1242,3,326.8654,308.1776,998.7217);//Cop armour } else if(gTeam[iPlayer]==TEAM_BIKERS) { DestroyPickup(Bikerarmor); halt(1); } else if(gTeam[iPlayer]==TEAM_RAPPERS) { DestroyPickup(Rapmore); halt(1); Rapmore = CreatePickup(1242,2,1279.0282,-813.1508,1085.2317); } else if(gTeam[iPlayer]==TEAM_AZTECAS) { DestroyPickup(Aztecaarmor); halt(1); Aztecaarmor = CreatePickup( 1242,3,302.5577,1473.7452,1079.8285);//Azteca armour } else if(gTeam[iPlayer]==TEAM_VAGOS) { DestroyPickup(Bikerarmor); halt(1); Vagomore = CreatePickup(1242,2,2346.9578,-1185.1136,1031.5497); } else if(gTeam[iPlayer]==TEAM_MILITARY) { DestroyPickup(Militaryarmor); halt(1); Militaryarmor = CreatePickup( 1242,3,343.0332,160.1555,1019.5484);//Military armour } else if(gTeam[iPlayer]==TEAM_TRIADS) { DestroyPickup(Triadarmor); halt(1); Triadarmor = CreatePickup( 1242,3,2334.0957,-1136.2804,1050.2666);//Triad armour } return 1; }
And you have to define the teams and do the whole gTeam code...
Hehe
Cheers
TheUllas